Inventor
HAKURA ZIYAD SAMI
US10 patents
Patents
10 patentsUS10120187B2Nov 6, 2018
Sub-frame scanout for latency reduction in virtual reality applications
NVIDIA CORP7 citations80
US10068366B2Sep 4, 2018
Stereo multi-projection implemented using a graphics processing pipeline
NVIDIA CORP3 citations72
US9747661B2Aug 29, 2017
Consistent vertex snapping for variable resolution rendering
NVIDIA CORP2 citations69
US10861230B2Dec 8, 2020
System-generated stable barycentric coordinates and direct plane equation access
NVIDIA CORP1 citations62
US9269179B2Feb 23, 2016
System, method, and computer program product for generating primitive specific attributes
NVIDIA CORP2 citations60
US9659399B2May 23, 2017
System, method, and computer program product for passing attribute structures between shader stages in a graphics pipeline
NVIDIA CORP1 citations51
US9214008B2Dec 15, 2015
Shader program attribute storage
NVIDIA CORP0 citations51
US9478066B2Oct 25, 2016
Consistent vertex snapping for variable resolution rendering
NVIDIA CORP1 citations48
US9836878B2Dec 5, 2017
System, method, and computer program product for processing primitive specific attributes generated by a fast geometry shader
NVIDIA CORP0 citations40
US10078911B2Sep 18, 2018
System, method, and computer program product for executing processes involving at least one primitive in a graphics processor, utilizing a data structure
NVIDIA CORP0 citations39