Inventor
DIMITROV ROUSLAN
US25 patents
⚠️ This page may combine multiple inventors who share the name “DIMITROV ROUSLAN”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
24 patentsUS10741143B2Aug 11, 2020
Dynamic jitter and latency-tolerant rendering
NVIDIA CORP11 citations85
US8866833B2Oct 21, 2014
System, method, and computer program product for providing a dynamic display refresh
NVIDIA CORP7 citations80
US10503457B2Dec 10, 2019
Method and apparatus for rendering perspective-correct images for a tilted multi-display environment
NVIDIA CORP10 citations79
US11107176B2Aug 31, 2021
Scheduling cache traffic in a tile-based architecture
NVIDIA CORP1 citations73
US9779533B2Oct 3, 2017
Hierarchical tiled caching
NVIDIA CORP3 citations73
US9734548B2Aug 15, 2017
Caching of adaptively sized cache tiles in a unified L2 cache with surface compression
NVIDIA CORP6 citations73
US9396515B2Jul 19, 2016
Rendering using multiple render target sample masks
NVIDIA CORP3 citations73
US11321816B2May 3, 2022
Systems and methods for frame time smoothing based on modified animation advancement and use of post render queues
NVIDIA CORP2 citations71
US10957020B2Mar 23, 2021
Systems and methods for frame time smoothing based on modified animation advancement and use of post render queues
NVIDIA CORP2 citations71
US11700402B1Jul 11, 2023
Dynamically reducing stutter and latency in video streaming applications
NVIDIA CORP3 citations68
US11012694B2May 18, 2021
Dynamically shifting video rendering tasks between a server and a client
NVIDIA CORP2 citations68
US9792122B2Oct 17, 2017
Heuristics for improving performance in a tile based architecture
NVIDIA CORP0 citations62
US9342311B2May 17, 2016
Techniques for adaptively generating bounding boxes
NVIDIA CORP0 citations61
US12056854B2Aug 6, 2024
Systems and methods for frame time smoothing based on modified animation advancement and use of post render queues
NVIDIA CORP0 citations60
US10503456B2Dec 10, 2019
Method and apparatus for rendering perspective-correct images for a tilted multi-display environment
NVIDIA CORP1 citations60
US11722671B2Aug 8, 2023
Managing virtual machine density by controlling server resource
NVIDIA CORP0 citations58
US11367160B2Jun 21, 2022
Simultaneous compute and graphics scheduling
NVIDIA CORP1 citations58
US12437356B2Oct 7, 2025
Dynamically reducing latency in processing pipelines
NVIDIA CORP0 citations57
US12081812B2Sep 3, 2024
Dynamically reducing stutter and latency in video streaming applications
NVIDIA CORP0 citations57
US11922533B2Mar 5, 2024
Dynamically reducing latency in processing pipelines
NVIDIA CORP0 citations57
US9720842B2Aug 1, 2017
Adaptive multilevel binning to improve hierarchical caching
NVIDIA CORP1 citations51
US9495721B2Nov 15, 2016
Efficient super-sampling with per-pixel shader threads
NVIDIA CORP0 citations51
US10713756B2Jul 14, 2020
HW-assisted upscaling and multi-sampling using a high resolution depth buffer
NVIDIA CORP0 citations49
US10338820B2Jul 2, 2019
Architecture and algorithms for data compression
NVIDIA CORP0 citations49