Inventor
STICH MARTIN
DE12 patents
⚠️ This page may combine multiple inventors who share the name “STICH MARTIN”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
7 patentsUS11727632B2Aug 15, 2023
Shader binding management in ray tracing
NVIDIA CORP1 citations72
US12112428B2Oct 8, 2024
Shader binding management in ray tracing
NVIDIA CORP0 citations62
US11069129B2Jul 20, 2021
Shader binding management in ray tracing
NVIDIA CORP0 citations62
US8922550B2Dec 30, 2014
System and method for constructing a bounding volume hierarchical structure
NVIDIA CORP3 citations61
US11474710B2Oct 18, 2022
Application-specific memory scaling in multi-device systems
NVIDIA CORP0 citations56
US10996865B2May 4, 2021
Application-specific memory scaling in multi-device systems
NVIDIA CORP0 citations56
US12314175B2May 27, 2025
Cache memory with per-sector cache residency controls
NVIDIA CORP0 citations51
STICH MARTIN
3 patentsUS8471845B1Jun 25, 2013
System and method for constructing a bounding volume hierarchical structure
STICH MARTIN35 citations91
US9460546B1Oct 4, 2016
Hierarchical structure for accelerating ray tracing operations in scene rendering
STICH MARTIN19 citations81
US8115767B2Feb 14, 2012
Computer graphics shadow volumes using hierarchical occlusion culling
STICH MARTIN9 citations81