Inventor
AKENINE-MOLLER TOMAS
SE20 patents
⚠️ This page may combine multiple inventors who share the name “AKENINE-MOLLER TOMAS”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
13 patentsUS10460504B2Oct 29, 2019
Performing a texture level-of-detail approximation
NVIDIA CORP4 citations72
US10600232B2Mar 24, 2020
Creating a ray differential by accessing a G-buffer
NVIDIA CORP5 citations70
US11823319B2Nov 21, 2023
Techniques for rendering signed distance functions
NVIDIA CORP2 citations67
US11823318B2Nov 21, 2023
Techniques for interleaving textures
NVIDIA CORP0 citations61
US12229869B2Feb 18, 2025
Techniques for texture filtering using refracted ray cones
NVIDIA CORP0 citations59
US11676326B2Jun 13, 2023
Techniques for anisotropic texture filtering using ray cones
NVIDIA CORP0 citations59
US12175588B2Dec 24, 2024
Techniques for avoiding self-intersections when rendering signed distance functions
NVIDIA CORP0 citations58
US12254556B2Mar 18, 2025
Techniques for rendering signed distance functions
NVIDIA CORP0 citations57
US11887245B2Jan 30, 2024
Techniques for rendering signed distance functions
NVIDIA CORP0 citations57
US11756258B2Sep 12, 2023
Techniques for ray cone tracing and texture filtering
NVIDIA CORP0 citations55
US11443475B2Sep 13, 2022
Techniques for ray cone tracing and texture filtering
NVIDIA CORP0 citations55
US12413749B2Sep 9, 2025
Exploiting redundant bit combinations in a compressed representation of an image
NVIDIA CORP0 citations51
US10810455B2Oct 20, 2020
Spatio-temporal image metric for rendered animations
NVIDIA CORP0 citations50
INTEL CORP
3 patentsUS9761001B2Sep 12, 2017
Filtered shadow mapping
INTEL CORP4 citations73
US9990758B2Jun 5, 2018
Bounding volume hierarchy generation using a heterogeneous architecture
INTEL CORP3 citations67
US9269180B2Feb 23, 2016
Computer graphics processor and method for rendering a three-dimensional image on a display screen
INTEL CORP0 citations51