Inventor
DIARD FRANCK
US34 patents
⚠️ This page may combine multiple inventors who share the name “DIARD FRANCK”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
18 patentsUS9928642B2Mar 27, 2018
Using a geometry shader for variable input and output algorithms
NVIDIA CORP5 citations84
US10049646B2Aug 14, 2018
Method and system for keyframe detection when executing an application in a cloud based system providing virtualized graphics processing to remote servers
NVIDIA CORP6 citations79
US9805439B2Oct 31, 2017
Memory space mapping techniques for server based graphics processing
NVIDIA CORP4 citations73
US11683253B2Jun 20, 2023
Network adaptive latency reduction through frame rate control
NVIDIA CORP2 citations72
US10999174B2May 4, 2021
Network adaptive latency reduction through frame rate control
NVIDIA CORP1 citations72
US10616086B2Apr 7, 2020
Network adaptive latency reduction through frame rate control
NVIDIA CORP2 citations72
US9495723B2Nov 15, 2016
Scale-up techniques for multi-GPU passthrough
NVIDIA CORP5 citations71
US10217444B2Feb 26, 2019
Method and system for fast cloning of virtual machines
NVIDIA CORP3 citations70
US11726755B2Aug 15, 2023
Caching of compiled shader programs in a cloud computing environment
NVIDIA CORP5 citations69
US11012338B2May 18, 2021
Network adaptive latency reduction through frame rate control
NVIDIA CORP0 citations62
US11863832B2Jan 2, 2024
Start-up performance improvement for remote computer application
NVIDIA CORP0 citations61
US11284160B2Mar 22, 2022
Start-up performance improvement for remote application
NVIDIA CORP0 citations61
US10798457B2Oct 6, 2020
Start-up performance improvement for remote video gaming
NVIDIA CORP0 citations51
US12254554B2Mar 18, 2025
Offloading shader program compilation
NVIDIA CORP0 citations49
US12210867B2Jan 28, 2025
Compiled shader program caches in a cloud computing environment
NVIDIA CORP0 citations47
US10158868B2Dec 18, 2018
Systems and methods to limit lag between a client and a server for remote computing
NVIDIA CORP0 citations41
US9613390B2Apr 4, 2017
Host context techniques for server based graphics processing
NVIDIA CORP0 citations41
US9542715B2Jan 10, 2017
Memory space mapping techniques for server based graphics processing
NVIDIA CORP0 citations41
DIARD FRANCK
13 patentsUS9311169B2Apr 12, 2016
Server based graphics processing techniques
DIARD FRANCK4 citations72
US9176909B2Nov 3, 2015
Aggregating unoccupied PCI-e links to provide greater bandwidth
DIARD FRANCK5 citations72
US9171350B2Oct 27, 2015
Adaptive resolution DGPU rendering to provide constant framerate with free IGPU scale up
DIARD FRANCK4 citations72
US8984167B1Mar 17, 2015
Real-time frame streaming from remote graphics processing unit
DIARD FRANCK4 citations72
US8773443B2Jul 8, 2014
Compression for co-processing techniques on heterogeneous graphics processing units
DIARD FRANCK4 citations72
US9830889B2Nov 28, 2017
Methods and system for artifically and dynamically limiting the display resolution of an application
DIARD FRANCK2 citations63
US9384583B2Jul 5, 2016
Network distributed physics computations
DIARD FRANCK2 citations62
US8593472B1Nov 26, 2013
System and method for accessing a frame buffer via a storage driver
DIARD FRANCK3 citations62
US9830288B2Nov 28, 2017
System and method for transmitting graphics rendered on a primary computer to a secondary computer
DIARD FRANCK1 citations51
US9111325B2Aug 18, 2015
Shared buffer techniques for heterogeneous hybrid graphics
DIARD FRANCK1 citations51
US9679530B2Jun 13, 2017
Compressing graphics data rendered on a primary computer for transmission to a remote computer
DIARD FRANCK0 citations41
US9652016B2May 16, 2017
Techniques for degrading rendering quality to increase operating time of a computing platform
DIARD FRANCK0 citations41
US8780122B2Jul 15, 2014
Techniques for transferring graphics data from system memory to a discrete GPU
DIARD FRANCK0 citations41