P

Inventor

WYMAN CHRISTOPHER RYAN

US16 patents

Patents

16 patents
US10776985B2Sep 15, 2020

Reflection denoising in ray-tracing applications

NVIDIA CORP41 citations97
US10600167B2Mar 24, 2020

Performing spatiotemporal filtering

NVIDIA CORP8 citations81
US11941745B2Mar 26, 2024

Reflection denoising in ray-tracing applications

NVIDIA CORP1 citations72
US10417813B2Sep 17, 2019

System and method for generating temporally stable hashed values

NVIDIA CORP3 citations72
US10438400B2Oct 8, 2019

Perceptually-based foveated rendering using a contrast-enhancing filter

NVIDIA CORP6 citations71
US9754407B2Sep 5, 2017

System, method, and computer program product for shading using a dynamic object-space grid

NVIDIA CORP4 citations71
US9747718B2Aug 29, 2017

System, method, and computer program product for performing object-space shading

NVIDIA CORP5 citations71
US10008034B2Jun 26, 2018

System, method, and computer program product for computing indirect lighting in a cloud network

NVIDIA CORP5 citations70
US11925860B2Mar 12, 2024

Projective hash maps

NVIDIA CORP0 citations62
US11373359B2Jun 28, 2022

Reflection denoising in ray-tracing applications

NVIDIA CORP0 citations62
US12361633B2Jul 15, 2025

Using importance resampling to reduce the memory incoherence of light sampling

NVIDIA CORP0 citations61
US11948246B2Apr 2, 2024

Spatiotemporal resampling with decoupled shading and reuse

NVIDIA CORP0 citations61
US11663773B2May 30, 2023

Using importance resampling to reduce the memory incoherence of light sampling

NVIDIA CORP1 citations61
US11315310B2Apr 26, 2022

Reservoir-based spatiotemporal importance resampling utilizing a global illumination data structure

NVIDIA CORP0 citations61
US10055883B2Aug 21, 2018

Frustum tests for sub-pixel shadows

NVIDIA CORP0 citations51
US12299801B2May 13, 2025

Grid-based light sampling for ray tracing applications

NVIDIA CORP0 citations43