P

Inventor

TOTH ROBERT M

SE40 patents
⚠️ This page may combine multiple inventors who share the name “TOTH ROBERT M”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.

INTEL CORP

32 patents
US9569886B2Feb 14, 2017

Variable shading

INTEL CORP33 citations94
US9491490B1Nov 8, 2016

Facilitating environment-based lossy compression of data for efficient rendering of contents at computing devices

INTEL CORP35 citations93
US9569883B2Feb 14, 2017

Decoupled shading pipeline

INTEL CORP4 citations84
US10445859B2Oct 15, 2019

Apparatus and method for non-uniform frame buffer rasterization

INTEL CORP6 citations83
US9704217B2Jul 11, 2017

Apparatus and method for non-uniform frame buffer rasterization

INTEL CORP7 citations83
US10540808B2Jan 21, 2020

Hierarchical Z-culling (HiZ) optimization for texture-dependent discard operations

INTEL CORP2 citations73
US10453170B2Oct 22, 2019

Minimum/maximum and bitwise and/or based coarse stencil test

INTEL CORP6 citations73
US10074213B2Sep 11, 2018

Adaptive multi-frequency shading

INTEL CORP2 citations73
US9906816B2Feb 27, 2018

Facilitating environment-based lossy compression of data for efficient rendering of contents at computing devices

INTEL CORP3 citations73
US9501864B2Nov 22, 2016

Adaptive depth offset compression

INTEL CORP3 citations73
US9390541B2Jul 12, 2016

Programmable tile shader

INTEL CORP5 citations73
US9262841B2Feb 16, 2016

Front to back compositing

INTEL CORP4 citations73
US9201487B2Dec 1, 2015

Reducing power consumption during graphics rendering

INTEL CORP4 citations73
US11263725B2Mar 1, 2022

Apparatus and method for non-uniform frame buffer rasterization

INTEL CORP2 citations72
US11024007B2Jun 1, 2021

Apparatus and method for non-uniform frame buffer rasterization

INTEL CORP2 citations72
US10235811B2Mar 19, 2019

Replicating primitives across multiple viewports

INTEL CORP3 citations72
US10379611B2Aug 13, 2019

Virtual reality/augmented reality apparatus and method

INTEL CORP2 citations71
US9406100B2Aug 2, 2016

Image processing techniques for tile-based rasterization

INTEL CORP2 citations63
US11875453B2Jan 16, 2024

Decoupled shading pipeline

INTEL CORP0 citations62
US11748843B2Sep 5, 2023

Apparatus and method for non-uniform frame buffer rasterization

INTEL CORP0 citations62
US11574383B2Feb 7, 2023

Apparatus and method for non-uniform frame buffer rasterization

INTEL CORP0 citations62
US11087542B2Aug 10, 2021

Replicating primitives across multiple viewports

INTEL CORP0 citations62
US10970917B2Apr 6, 2021

Decoupled shading pipeline

INTEL CORP0 citations62
US10354432B2Jul 16, 2019

Texture space shading and reconstruction for ray tracing

INTEL CORP1 citations62
US10242286B2Mar 26, 2019

Edge-based coverage mask compression

INTEL CORP1 citations62
US10921884B2Feb 16, 2021

Virtual reality/augmented reality apparatus and method

INTEL CORP0 citations61
US10553019B2Feb 4, 2020

Decoupled shading pipeline

INTEL CORP0 citations52
US10466769B2Nov 5, 2019

Reducing power consumption during graphics rendering

INTEL CORP0 citations52
US9990748B2Jun 5, 2018

Corner texel addressing mode

INTEL CORP0 citations52
US9317964B2Apr 19, 2016

Depth of field rasterization

INTEL CORP0 citations52
US10446118B2Oct 15, 2019

Apparatus and method using subdivided swapchains for improved virtual reality implementations

INTEL CORP0 citations42
US10152820B2Dec 11, 2018

Texture address mode discarding filter taps

INTEL CORP0 citations38

MUNKBERG CARL J

3 patents

AKENINE-MOLLER TOMAS G

2 patents

AKENINE-MÖLLER TOMAS G

1 patent

TOTH ROBERT M

1 patent

AKENINE-MÖLLER TOMAS

1 patent