P

Inventor

ZATZ HAROLD ROBERT FELDMAN

US21 patents
⚠️ This page may combine multiple inventors who share the name “ZATZ HAROLD ROBERT FELDMAN”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.

NVIDIA CORP

20 patents
US7015913B1Mar 21, 2006

Method and apparatus for multithreaded processing of data in a programmable graphics processor

NVIDIA CORP224 citations99
US6864893B2Mar 8, 2005

Method and apparatus for modifying depth values using pixel programs

NVIDIA CORP123 citations99
US6870540B1Mar 22, 2005

System, method and computer program product for a programmable pixel processing model with instruction set

NVIDIA CORP77 citations98
US6809732B2Oct 26, 2004

Method and apparatus for generation of programmable shader configuration information from state-based control information and program instructions

NVIDIA CORP121 citations98
US6724394B1Apr 20, 2004

Programmable pixel shading architecture

NVIDIA CORP139 citations98
US6664963B1Dec 16, 2003

System, method and computer program product for programmable shading using pixel shaders

NVIDIA CORP112 citations98
US6532013B1Mar 11, 2003

System, method and article of manufacture for pixel shaders for programmable shading

NVIDIA CORP113 citations98
US6828980B1Dec 7, 2004

System, method and computer program product for z-texture mapping

NVIDIA CORP56 citations96
US7274373B1Sep 25, 2007

System, method and computer program product for providing arbitrary texture filtering

NVIDIA CORP19 citations93
US7154507B1Dec 26, 2006

System, method and computer program product for texture shading

NVIDIA CORP29 citations93
US6954204B2Oct 11, 2005

Programmable graphics system and method using flexible, high-precision data formats

NVIDIA CORP28 citations93
US6806886B1Oct 19, 2004

System, method and article of manufacture for converting color data into floating point numbers in a computer graphics pipeline

NVIDIA CORP27 citations92
US7324112B1Jan 29, 2008

System and method for processing divergent samples in a programmable graphics processing unit

NVIDIA CORP19 citations84
US6975321B1Dec 13, 2005

System and method for generating multiple outputs in a single shader processing pass in a hardware graphics pipeline

NVIDIA CORP12 citations84
US7928997B2Apr 19, 2011

Digital image compositing using a programmable graphics processor

NVIDIA CORP7 citations82
US7274369B1Sep 25, 2007

Digital image compositing using a programmable graphics processor

NVIDIA CORP12 citations82
US7136070B1Nov 14, 2006

System, method and computer program product for using an arbitrary quantity as texture address

NVIDIA CORP7 citations74
US7477266B1Jan 13, 2009

Digital image compositing using a programmable graphics processor

NVIDIA CORP5 citations72
US7889208B1Feb 15, 2011

Z-texture mapping system, method and computer program product

NVIDIA CORP3 citations63
US7358970B1Apr 15, 2008

Method and apparatus for modifying depth values using pixel programs

NVIDIA CORP0 citations52

MORETON HENRY P

1 patent