Inventor
ZATZ HAROLD ROBERT FELDMAN
US21 patents
⚠️ This page may combine multiple inventors who share the name “ZATZ HAROLD ROBERT FELDMAN”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
20 patentsUS7015913B1Mar 21, 2006
Method and apparatus for multithreaded processing of data in a programmable graphics processor
NVIDIA CORP224 citations99
US6864893B2Mar 8, 2005
Method and apparatus for modifying depth values using pixel programs
NVIDIA CORP123 citations99
US6870540B1Mar 22, 2005
System, method and computer program product for a programmable pixel processing model with instruction set
NVIDIA CORP77 citations98
US6809732B2Oct 26, 2004
Method and apparatus for generation of programmable shader configuration information from state-based control information and program instructions
NVIDIA CORP121 citations98
US6724394B1Apr 20, 2004
Programmable pixel shading architecture
NVIDIA CORP139 citations98
US6664963B1Dec 16, 2003
System, method and computer program product for programmable shading using pixel shaders
NVIDIA CORP112 citations98
US6532013B1Mar 11, 2003
System, method and article of manufacture for pixel shaders for programmable shading
NVIDIA CORP113 citations98
US6828980B1Dec 7, 2004
System, method and computer program product for z-texture mapping
NVIDIA CORP56 citations96
US7274373B1Sep 25, 2007
System, method and computer program product for providing arbitrary texture filtering
NVIDIA CORP19 citations93
US7154507B1Dec 26, 2006
System, method and computer program product for texture shading
NVIDIA CORP29 citations93
US6954204B2Oct 11, 2005
Programmable graphics system and method using flexible, high-precision data formats
NVIDIA CORP28 citations93
US6806886B1Oct 19, 2004
System, method and article of manufacture for converting color data into floating point numbers in a computer graphics pipeline
NVIDIA CORP27 citations92
US7324112B1Jan 29, 2008
System and method for processing divergent samples in a programmable graphics processing unit
NVIDIA CORP19 citations84
US6975321B1Dec 13, 2005
System and method for generating multiple outputs in a single shader processing pass in a hardware graphics pipeline
NVIDIA CORP12 citations84
US7928997B2Apr 19, 2011
Digital image compositing using a programmable graphics processor
NVIDIA CORP7 citations82
US7274369B1Sep 25, 2007
Digital image compositing using a programmable graphics processor
NVIDIA CORP12 citations82
US7136070B1Nov 14, 2006
System, method and computer program product for using an arbitrary quantity as texture address
NVIDIA CORP7 citations74
US7477266B1Jan 13, 2009
Digital image compositing using a programmable graphics processor
NVIDIA CORP5 citations72
US7889208B1Feb 15, 2011
Z-texture mapping system, method and computer program product
NVIDIA CORP3 citations63
US7358970B1Apr 15, 2008
Method and apparatus for modifying depth values using pixel programs
NVIDIA CORP0 citations52