P

Inventor

HAKURA ZIYAD

US15 patents

Patents

15 patents
US7765500B2Jul 27, 2010

Automated generation of theoretical performance analysis based upon workload and design configuration

NVIDIA CORP18 citations78
US10909739B2Feb 2, 2021

Techniques for representing and processing geometry within an expanded graphics processing pipeline

NVIDIA CORP2 citations71
US10853994B1Dec 1, 2020

Rendering scenes using a combination of raytracing and rasterization

NVIDIA CORP2 citations71
US10430989B2Oct 1, 2019

Multi-pass rendering in a screen space pipeline

NVIDIA CORP3 citations71
US10055806B2Aug 21, 2018

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP2 citations71
US10032245B2Jul 24, 2018

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP3 citations71
US10019776B2Jul 10, 2018

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP2 citations71
US10332310B2Jun 25, 2019

Distributed index fetch, primitive assembly, and primitive batching

NVIDIA CORP2 citations66
US11016802B2May 25, 2021

Techniques for ordering atomic operations

NVIDIA CORP1 citations61
US11468630B2Oct 11, 2022

Rendering scenes using a combination of raytracing and rasterization

NVIDIA CORP0 citations60
US10453168B2Oct 22, 2019

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP0 citations51
US12437462B2Oct 7, 2025

Heuristics enabled tiled rendering

NVIDIA CORP0 citations50
US10147222B2Dec 4, 2018

Multi-pass rendering in a screen space pipeline

NVIDIA CORP0 citations50
US10878611B2Dec 29, 2020

Techniques for pre-processing index buffers for a graphics processing pipeline

NVIDIA CORP0 citations39
US10600229B2Mar 24, 2020

Techniques for representing and processing geometry within a graphics processing pipeline

NVIDIA CORP0 citations39