Inventor
HAKURA ZIYAD
US15 patents
Patents
15 patentsUS7765500B2Jul 27, 2010
Automated generation of theoretical performance analysis based upon workload and design configuration
NVIDIA CORP18 citations78
US10909739B2Feb 2, 2021
Techniques for representing and processing geometry within an expanded graphics processing pipeline
NVIDIA CORP2 citations71
US10853994B1Dec 1, 2020
Rendering scenes using a combination of raytracing and rasterization
NVIDIA CORP2 citations71
US10430989B2Oct 1, 2019
Multi-pass rendering in a screen space pipeline
NVIDIA CORP3 citations71
US10055806B2Aug 21, 2018
Techniques for maintaining atomicity and ordering for pixel shader operations
NVIDIA CORP2 citations71
US10032245B2Jul 24, 2018
Techniques for maintaining atomicity and ordering for pixel shader operations
NVIDIA CORP3 citations71
US10019776B2Jul 10, 2018
Techniques for maintaining atomicity and ordering for pixel shader operations
NVIDIA CORP2 citations71
US10332310B2Jun 25, 2019
Distributed index fetch, primitive assembly, and primitive batching
NVIDIA CORP2 citations66
US11016802B2May 25, 2021
Techniques for ordering atomic operations
NVIDIA CORP1 citations61
US11468630B2Oct 11, 2022
Rendering scenes using a combination of raytracing and rasterization
NVIDIA CORP0 citations60
US10453168B2Oct 22, 2019
Techniques for maintaining atomicity and ordering for pixel shader operations
NVIDIA CORP0 citations51
US12437462B2Oct 7, 2025
Heuristics enabled tiled rendering
NVIDIA CORP0 citations50
US10147222B2Dec 4, 2018
Multi-pass rendering in a screen space pipeline
NVIDIA CORP0 citations50
US10878611B2Dec 29, 2020
Techniques for pre-processing index buffers for a graphics processing pipeline
NVIDIA CORP0 citations39
US10600229B2Mar 24, 2020
Techniques for representing and processing geometry within a graphics processing pipeline
NVIDIA CORP0 citations39