P

Inventor

URALSKY YURY Y

US15 patents

Patents

15 patents
US9830741B2Nov 28, 2017

Setting downstream render state in an upstream shader

NVIDIA CORP9 citations84
US7965291B1Jun 21, 2011

Isosurface extraction utilizing a graphics processing unit

NVIDIA CORP14 citations82
US9396515B2Jul 19, 2016

Rendering using multiple render target sample masks

NVIDIA CORP3 citations73
US10055806B2Aug 21, 2018

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP2 citations71
US10032245B2Jul 24, 2018

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP3 citations71
US10019776B2Jul 10, 2018

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP2 citations71
US9355430B2May 31, 2016

Techniques for interleaving surfaces

NVIDIA CORP2 citations62
US11418212B2Aug 16, 2022

Parallel decoding techniques

NVIDIA CORP0 citations61
US10957078B2Mar 23, 2021

Enhanced anti-aliasing by varying sample patterns spatially and/or temporally

NVIDIA CORP0 citations59
US10453168B2Oct 22, 2019

Techniques for maintaining atomicity and ordering for pixel shader operations

NVIDIA CORP0 citations51
US9953455B2Apr 24, 2018

Handling post-Z coverage data in raster operations

NVIDIA CORP1 citations51
US10147203B2Dec 4, 2018

Enhanced anti-aliasing by varying sample patterns spatially and/or temporally

NVIDIA CORP0 citations49
US10096086B2Oct 9, 2018

Enhanced anti-aliasing by varying sample patterns spatially and/or temporally

NVIDIA CORP0 citations49
US7924290B2Apr 12, 2011

Method and system for processing texture samples with programmable offset positions

NVIDIA CORP0 citations47
US9754561B2Sep 5, 2017

Managing memory regions to support sparse mappings

NVIDIA CORP0 citations40