Inventor
HECKBERT PAUL S
US15 patents
⚠️ This page may combine multiple inventors who share the name “HECKBERT PAUL S”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
13 patentsUS6995767B1Feb 7, 2006
Trilinear optimization for texture filtering
NVIDIA CORP77 citations97
US7369136B1May 6, 2008
Computing anisotropic texture mapping parameters
NVIDIA CORP35 citations92
US7649538B1Jan 19, 2010
Reconfigurable high performance texture pipeline with advanced filtering
NVIDIA CORP16 citations91
US7595806B1Sep 29, 2009
Method and system for implementing level of detail filtering in a cube mapping application
NVIDIA CORP14 citations84
US7193627B1Mar 20, 2007
Trilinear optimization for texture filtering
NVIDIA CORP12 citations84
US7773092B1Aug 10, 2010
Texture map coverage optimization
NVIDIA CORP9 citations83
US7982745B1Jul 19, 2011
Trilinear optimization for texture filtering
NVIDIA CORP6 citations73
US7221371B2May 22, 2007
Shorter footprints for anisotropic texture filtering
NVIDIA CORP5 citations73
US7167183B1Jan 23, 2007
Reorganized anisotropic sampling order
NVIDIA CORP7 citations73
US7586496B1Sep 8, 2009
Shorter footprints for anisotropic texture filtering
NVIDIA CORP3 citations62
US7884831B2Feb 8, 2011
Reconfigurable high-performance texture pipeline with advanced filtering
NVIDIA CORP4 citations61
US8031204B1Oct 4, 2011
Font filter using bilinear interpolation
NVIDIA CORP2 citations60
US7852347B1Dec 14, 2010
Texture map pixel pairing optimization
NVIDIA CORP0 citations51