Inventor
BOLES JEFFERY S
US56 patents
Patents
50 patentsUS10013734B1Jul 3, 2018
Programmable controller and command cache for graphics processors
INTEL CORP15 citations92
US10983594B2Apr 20, 2021
Sensory enhanced augmented reality and virtual reality device
INTEL CORP9 citations86
US10880666B2Dec 29, 2020
Augmented reality virtual reality ray tracing sensory enhancement system, apparatus and method
INTEL CORP4 citations84
US10430147B2Oct 1, 2019
Collaborative multi-user virtual reality
INTEL CORP9 citations84
US10417731B2Sep 17, 2019
Compute optimization mechanism for deep neural networks
INTEL CORP8 citations84
US10401954B2Sep 3, 2019
Sensory enhanced augmented reality and virtual reality device
INTEL CORP11 citations84
US10290141B2May 14, 2019
Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices
INTEL CORP7 citations84
US10251011B2Apr 2, 2019
Augmented reality virtual reality ray tracing sensory enhancement system, apparatus and method
INTEL CORP7 citations84
US12198221B2Jan 14, 2025
Compute optimization mechanism for deep neural networks
INTEL CORP1 citations75
US11829525B2Nov 28, 2023
Sensory enhanced augmented reality and virtual reality device
INTEL CORP4 citations75
US11520555B2Dec 6, 2022
Collaborative multi-user virtual reality
INTEL CORP2 citations73
US11438722B2Sep 6, 2022
Augmented reality virtual reality ray tracing sensory enhancement system, apparatus and method
INTEL CORP3 citations73
US11222392B2Jan 11, 2022
Compute optimization mechanism for deep neural networks
INTEL CORP1 citations73
US11145106B2Oct 12, 2021
Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices
INTEL CORP2 citations73
US10964091B2Mar 30, 2021
Augmented reality and virtual reality feedback enhancement system, apparatus and method
INTEL CORP2 citations73
US10902547B2Jan 26, 2021
Compute optimization mechanism for deep neural networks
INTEL CORP2 citations73
US10672175B2Jun 2, 2020
Order independent asynchronous compute and streaming for graphics
INTEL CORP2 citations73
US10643374B2May 5, 2020
Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer
INTEL CORP3 citations73
US10242486B2Mar 26, 2019
Augmented reality and virtual reality feedback enhancement system, apparatus and method
INTEL CORP2 citations73
US10068307B2Sep 4, 2018
Command processing for graphics tile-based rendering
INTEL CORP2 citations73
US9928564B2Mar 27, 2018
Efficient hardware mechanism to ensure shared resource data coherency across draw calls
INTEL CORP3 citations73
US9396032B2Jul 19, 2016
Priority based context preemption
INTEL CORP5 citations73
US10908865B2Feb 2, 2021
Collaborative multi-user virtual reality
INTEL CORP3 citations72
US10885880B2Jan 5, 2021
Programmable controller and command cache for graphics processors
INTEL CORP1 citations72
US10522114B2Dec 31, 2019
Programmable controller and command cache for graphics processors
INTEL CORP1 citations72
US11074109B2Jul 27, 2021
Dynamic load balancing of compute assets among different compute contexts
INTEL CORP5 citations71
US10192281B2Jan 29, 2019
Graphics command parsing mechanism
INTEL CORP2 citations70
US11922535B2Mar 5, 2024
Compute optimization mechanism for deep neural networks
INTEL CORP0 citations63
US11593910B2Feb 28, 2023
Compute optimization mechanism for deep neural networks
INTEL CORP0 citations63
US11562461B2Jan 24, 2023
Compute optimization mechanism for deep neural networks
INTEL CORP0 citations63
US11348198B2May 31, 2022
Compute optimization mechanism for deep neural networks
INTEL CORP0 citations63
US11334962B2May 17, 2022
Compute optimization mechanism for deep neural networks
INTEL CORP0 citations63
US10942740B2Mar 9, 2021
Transitionary pre-emption for virtual reality related contexts
INTEL CORP0 citations63
US12549918B2Feb 10, 2026
Augmented reality virtual reality ray tracing sensory enhancement system, apparatus and method
INTEL CORP0 citations62
US12108239B2Oct 1, 2024
Augmented reality virtual reality ray tracing sensory enhancement system, apparatus and method
INTEL CORP0 citations62
US11710267B2Jul 25, 2023
Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices
INTEL CORP0 citations62
US11688122B2Jun 27, 2023
Order independent asynchronous compute and streaming for graphics
INTEL CORP0 citations62
US11514639B2Nov 29, 2022
Augmented reality and virtual reality feedback enhancement system, apparatus and method
INTEL CORP0 citations62
US11461959B2Oct 4, 2022
Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer
INTEL CORP0 citations62
US11288191B1Mar 29, 2022
Range based flushing mechanism
INTEL CORP0 citations62
US11257274B2Feb 22, 2022
Order independent asynchronous compute and streaming for graphics
INTEL CORP0 citations62
US11145115B2Oct 12, 2021
Position only shader context submission through a render command streamer
INTEL CORP0 citations62
US10210655B2Feb 19, 2019
Position only shader context submission through a render command streamer
INTEL CORP1 citations62
US12572392B2Mar 10, 2026
Flexible partitioning of GPU resources
INTEL CORP0 citations61
US12499503B2Dec 16, 2025
Multi-render partitioning
INTEL CORP0 citations61
US11726826B2Aug 15, 2023
Dynamic load balancing of compute assets among different compute contexts
INTEL CORP0 citations61
US11321262B2May 3, 2022
Interconnected systems fence mechanism
INTEL CORP0 citations52
US10572258B2Feb 25, 2020
Transitionary pre-emption for virtual reality related contexts
INTEL CORP0 citations52
US10417734B2Sep 17, 2019
Compute optimization mechanism for deep neural networks
INTEL CORP0 citations52
US10026142B2Jul 17, 2018
Supporting multi-level nesting of command buffers in graphics command streams at computing devices
INTEL CORP1 citations51
Showing the top 50 of 56 patents by PatentIndex Score.