P

Inventor

GIERACH JOHN G

US27 patents
⚠️ This page may combine multiple inventors who share the name “GIERACH JOHN G”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.

INTEL CORP

26 patents
US11748302B2Sep 5, 2023

Engine to enable high speed context switching via on-die storage

INTEL CORP2 citations73
US11210265B2Dec 28, 2021

Engine to enable high speed context switching via on-die storage

INTEL CORP3 citations73
US10957050B2Mar 23, 2021

Decoupled multi-layer render frequency

INTEL CORP2 citations73
US10489915B2Nov 26, 2019

Decouple multi-layer render fequency

INTEL CORP4 citations73
US10282804B2May 7, 2019

Facilitating configuration of computing engines based on runtime workload measurements at computing devices

INTEL CORP2 citations73
US11107263B2Aug 31, 2021

Techniques to manage execution of divergent shaders

INTEL CORP3 citations72
US10360717B1Jul 23, 2019

Method and apparatus for subdividing shader workloads in a graphics processor for efficient machine configuration

INTEL CORP2 citations72
US12399734B2Aug 26, 2025

Engine to enable high speed context switching via on-die storage

INTEL CORP0 citations62
US12271991B2Apr 8, 2025

Topology shader technology

INTEL CORP0 citations62
US12094029B2Sep 17, 2024

Graphics anti-aliasing resolve with stencil mask

INTEL CORP0 citations62
US11763415B2Sep 19, 2023

Graphics anti-aliasing resolve with stencil mask

INTEL CORP0 citations62
US11715173B2Aug 1, 2023

Graphics anti-aliasing resolve with stencil mask

INTEL CORP0 citations62
US11704856B2Jul 18, 2023

Topology shader technology

INTEL CORP0 citations62
US11182296B2Nov 23, 2021

Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading

INTEL CORP0 citations62
US11182948B2Nov 23, 2021

Topology shader technology

INTEL CORP0 citations62
US11017494B2May 25, 2021

Graphics anti-aliasing resolve with stencil mask

INTEL CORP0 citations62
US10957096B2Mar 23, 2021

Topology shader technology

INTEL CORP0 citations62
US10186076B2Jan 22, 2019

Per-sample MSAA rendering using comprehension data

INTEL CORP1 citations62
US11776195B2Oct 3, 2023

Techniques to manage execution of divergent shaders

INTEL CORP0 citations61
US10452552B2Oct 22, 2019

Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading

INTEL CORP0 citations52
US10373365B2Aug 6, 2019

Topology shader technology

INTEL CORP0 citations52
US10319064B2Jun 11, 2019

Graphics anti-aliasing resolve with stencil mask

INTEL CORP0 citations52
US9489771B2Nov 8, 2016

Techniques for spatially sorting graphics information

INTEL CORP0 citations52
US10957095B2Mar 23, 2021

Programmable ray tracing with hardware acceleration on a graphics processor

INTEL CORP0 citations51
US10573055B2Feb 25, 2020

Apparatus and method for a programmable depth stencil graphics pipeline stage

INTEL CORP0 citations47
US10846918B2Nov 24, 2020

Stereoscopic rendering with compression

INTEL CORP0 citations42

KOKER ALTUG

1 patent