Inventor
CHOI BYUNG KUK
NZ17 patents
⚠️ This page may combine multiple inventors who share the name “CHOI BYUNG KUK”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
UNITY TECH SF
9 patentsUS12307620B2May 20, 2025
Object deformation with bindings and deformers interpolated from key poses
UNITY TECH SF0 citations62
US11410366B2Aug 9, 2022
Systems and methods for generating a skull surface for computer animation
UNITY TECH SF0 citations61
US11354774B2Jun 7, 2022
Facial model mapping with a neural network trained on varying levels of detail of facial scans
UNITY TECH SF1 citations61
US11393150B2Jul 19, 2022
Generating an animation rig for use in animating a computer-generated character based on facial scans of an actor and a muscle model
UNITY TECH SF0 citations55
US11393149B2Jul 19, 2022
Generating an animation rig for use in animating a computer-generated character based on facial scans of an actor and a muscle model
UNITY TECH SF0 citations55
US11875504B2Jan 16, 2024
Systems and methods for building a muscle-to-skin transformation in computer animation
UNITY TECH SF0 citations50
US11715247B1Aug 1, 2023
Generating a facial rig for use in animating a computer-generated character based on facial scans and muscle models of multiple live actors
UNITY TECH SF0 citations45
US12205224B2Jan 21, 2025
Computer graphics interface using visual indicator representing object global volume and/or global volume changes and method therefore
UNITY TECH SF0 citations41
US11450054B2Sep 20, 2022
Method for operating a character rig in an image-generation system using constraints on reference nodes
UNITY TECH SF0 citations41
WETA DIGITAL LTD
6 patentsUS11055892B1Jul 6, 2021
Systems and methods for generating a skull surface for computer animation
WETA DIGITAL LTD11 citations92
US11443473B2Sep 13, 2022
Systems and methods for generating a skull surface for computer animation
WETA DIGITAL LTD0 citations61
US11403801B2Aug 2, 2022
Systems and methods for building a pseudo-muscle topology of a live actor in computer animation
WETA DIGITAL LTD0 citations61
US11341702B2May 24, 2022
Systems and methods for data bundles in computer animation
WETA DIGITAL LTD0 citations61
US11158104B1Oct 26, 2021
Systems and methods for building a pseudo-muscle topology of a live actor in computer animation
WETA DIGITAL LTD0 citations61
US11158103B1Oct 26, 2021
Systems and methods for data bundles in computer animation
WETA DIGITAL LTD0 citations61
KOREA ADVANCED INST SCI & TECH
2 patentsUS11129551B2Sep 28, 2021
Method for providing age-related gait motion trasnformation based on biomechanical observations and an appratus using it
KOREA ADVANCED INST SCI & TECH0 citations59
US10586371B2Mar 10, 2020
Motion retargeting method for character animation and apparatus thererof
KOREA ADVANCED INST SCI & TECH0 citations35