Inventor
SCANLIN JASON
US11 patents
⚠️ This page may combine multiple inventors who share the name “SCANLIN JASON”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
SONY INTERACTIVE ENTERTAINMENT INC
8 patentsUS10176621B2Jan 8, 2019
Using compute shaders as front end for vertex shaders
SONY INTERACTIVE ENTERTAINMENT INC4 citations72
US10134102B2Nov 20, 2018
Graphics processing hardware for using compute shaders as front end for vertex shaders
SONY INTERACTIVE ENTERTAINMENT INC5 citations72
US9495722B2Nov 15, 2016
Developer controlled layout
SONY INTERACTIVE ENTERTAINMENT INC5 citations71
US11232534B2Jan 25, 2022
Scheme for compressing vertex shader output parameters
SONY INTERACTIVE ENTERTAINMENT INC0 citations62
US10740867B2Aug 11, 2020
Scheme for compressing vertex shader output parameters
SONY INTERACTIVE ENTERTAINMENT INC0 citations51
US10733691B2Aug 4, 2020
Fragment shaders perform vertex shader computations
SONY INTERACTIVE ENTERTAINMENT INC0 citations51
US10102603B2Oct 16, 2018
Scheme for compressing vertex shader output parameters
SONY INTERACTIVE ENTERTAINMENT INC0 citations51
US10096079B2Oct 9, 2018
Fragment shaders perform vertex shader computations
SONY INTERACTIVE ENTERTAINMENT INC0 citations51
Sony Interactive Entertainment LLC
3 patentsUS10438312B2Oct 8, 2019
Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parameters
Sony Interactive Entertainment LLC6 citations83
US11748840B2Sep 5, 2023
Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parameters
Sony Interactive Entertainment LLC0 citations61
US10915981B2Feb 9, 2021
Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parameters
Sony Interactive Entertainment LLC0 citations61