Inventor · disambiguated record
Alexander L. Minkin
Also filed as: MINKIN ALEXANDER · MINKIN ALEXANDER L · MINKIN ALEXANDER LEV
38 granted patents·16 pending applications·688 citations·filing 2000–2024
98Inventor score
Files withNVIDIA CORP45MINKIN ALEXANDER L6HEINRICH STEVEN JAMES1MIGDAL CHRISTOPHER J1MONTRYM JOHN S1
Top patents by PatentIndex Score
54 records- 0199US9262797B2Multi-sample surface processing using one sampleNVIDIA CORP·Filed 2013·Granted Feb 16, 2016·132 cites·16 claims
- 0296US6980209B1Method and system for scalable, dataflow-based, programmable processing of graphics dataNVIDIA CORP·Filed 2002·Granted Dec 27, 2005·143 cites·64 claims
- 0394US8266383B1Cache miss processing using a defer/replay mechanismMINKIN ALEXANDER L·Filed 2009·Granted Sep 11, 2012·51 cites·20 claims
- 0493US8335892B1Cache arbitration between multiple clientsMINKIN ALEXANDER L·Filed 2009·Granted Dec 18, 2012·47 cites·20 claims
- 0591US12141082B2Method and apparatus for efficient access to multidimensional data structures and/or other large data blocksNVIDIA CORP·Filed 2022·Granted Nov 12, 2024·4 cites·25 claims
- 0691US12020035B2Programmatically controlled data multicasting across multiple compute enginesNVIDIA CORP·Filed 2022·Granted Jun 25, 2024·3 cites·21 claims
- 0791US7659893B1Method and apparatus to ensure consistency of depth values computed in different sections of a graphics processorNVIDIA CORP·Filed 2006·Granted Feb 9, 2010·27 cites·19 claims
- 0889US9952977B2Cache operations and policies for a multi-threaded clientHEINRICH STEVEN JAMES·Filed 2010·Granted Apr 24, 2018·21 cites·25 claims
- 0988US7948498B1Efficient texture state cacheNVIDIA CORP·Filed 2006·Granted May 24, 2011·21 cites·20 claims
- 1088US7245302B1Processing high numbers of independent textures in a 3-D graphics pipelineNVIDIA CORP·Filed 2003·Granted Jul 17, 2007·36 cites·9 claims
- 1188US6629188B1Circuit and method for prefetching data for a texture cacheNVIDIA CORP·Filed 2000·Granted Sep 30, 2003·55 cites·31 claims
- 1287US7649538B1Reconfigurable high performance texture pipeline with advanced filteringNVIDIA CORP·Filed 2006·Granted Jan 19, 2010·16 cites·20 claims
- 1386US7027063B1Texture cache addressingNVIDIA CORP·Filed 2005·Granted Apr 11, 2006·15 cites·20 claims
- 1485US6924811B1Circuit and method for addressing a texture cacheNVIDIA CORP·Filed 2000·Granted Aug 2, 2005·35 cites·25 claims
- 1584US12499052B2Method and apparatus for efficient access to multidimensional data structures and/or other large data blocksNVIDIA CORP·Filed 2022·Granted Dec 16, 2025·1 cites·16 claims
- 1684US7884831B2Reconfigurable high-performance texture pipeline with advanced filteringNVIDIA CORP·Filed 2010·Granted Feb 8, 2011·4 cites·20 claims
- 1782US9013498B1Determining a working set of texture mapsMONTRYM JOHN S·Filed 2008·Granted Apr 21, 2015·16 cites·28 claims
- 1882US8266382B1Cache interface protocol including arbitration and hintsMINKIN ALEXANDER L·Filed 2009·Granted Sep 11, 2012·12 cites·20 claims
- 1981US7589741B1Processing high numbers of independent textures in a 3-D graphics pipelineNVIDIA CORP·Filed 2007·Granted Sep 15, 2009·8 cites·21 claims
- 2078US7948495B1Linking texture headers and texture samplersNVIDIA CORP·Filed 2006·Granted May 24, 2011·10 cites·11 claims
- 2177US12474835B2Self-synchronizing remote memory operations in a multiprocessor systemNVIDIA CORP·Filed 2024·Granted Nov 18, 2025·0 cites·20 claims
- 2277US2024169472A1Storage of transformed tensor in a cacheNVIDIA CORP·Filed 2022·Application pending·0 cites
- 2377US2024169469A1Application programming interface to transform information corresponding to a memory transactionNVIDIA CORP·Filed 2022·Application pending·0 cites
- 2477US2024168659A1Application programming interface to transform and store information corresponding to a memory transactionNVIDIA CORP·Filed 2022·Application pending·0 cites
- 2577US2024168765A1Storage of tensor in a cacheNVIDIA CORP·Filed 2022·Application pending·0 cites
- 2677US2024168831A1Application programming interface to translate a tensor according to a tensor mapNVIDIA CORP·Filed 2022·Application pending·0 cites
- 2777US2024169471A1Storage of information in a graphics processing unit cacheNVIDIA CORP·Filed 2022·Application pending·0 cites
- 2877US2024168830A1Application programming interface to indicate storage locationsNVIDIA CORP·Filed 2022·Application pending·0 cites
- 2976US7999821B1Reconfigurable dual texture pipeline with shared texture cacheNVIDIA CORP·Filed 2007·Granted Aug 16, 2011·7 cites·14 claims
- 3076US2024168829A1Application programming interface to generate a tensor mappingNVIDIA CORP·Filed 2022·Application pending·0 cites
- 3176US2024169470A1Application programming interface to store information in a plurality of storage locationsNVIDIA CORP·Filed 2022·Application pending·0 cites
- 3276US2024161223A1Application programming interface to translate a tensorNVIDIA CORP·Filed 2022·Application pending·0 cites
- 3376US2024161224A1Application programming interface to generate a tensor according to a tensor mapNVIDIA CORP·Filed 2022·Application pending·0 cites
- 3476US2024161222A1Application programming interface to indicate image-to-column transformationNVIDIA CORP·Filed 2022·Application pending·0 cites
- 3573US9595075B2Load/store operations in texture hardwareNVIDIA CORP·Filed 2013·Granted Mar 14, 2017·3 cites·20 claims
- 3671US8212835B1Systems and methods for smooth transitions to bi-cubic magnificationMIGDAL CHRISTOPHER J·Filed 2006·Granted Jul 3, 2012·8 cites·20 claims
- 3768US12105960B2Self-synchronizing remote memory operations in a multiprocessor systemNVIDIA CORP·Filed 2022·Granted Oct 1, 2024·0 cites·20 claims
- 3868US9665958B2System, method, and computer program product for redistributing a multi-sample processing workload between threadsNVIDIA CORP·Filed 2013·Granted May 30, 2017·2 cites·19 claims
- 3968US9286659B2Multi-sample surface processing using sample subsetsNVIDIA CORP·Filed 2013·Granted Mar 15, 2016·2 cites·20 claims
- 4066US8217954B2Reconfigurable dual texture pipeline with shared texture cacheMINKIN ALEXANDER L·Filed 2011·Granted Jul 10, 2012·2 cites·8 claims
- 4163US9436971B2System, method, and computer program product for accessing multi-sample surfacesNVIDIA CORP·Filed 2013·Granted Sep 6, 2016·1 cites·20 claims
- 4263US7737988B1Using font filtering engines for texture blittingNVIDIA CORP·Filed 2005·Granted Jun 15, 2010·3 cites·20 claims
- 4362US8595425B2Configurable cache for multiple clientsMINKIN ALEXANDER L·Filed 2009·Granted Nov 26, 2013·2 cites·20 claims
- 4453US2022309336A1Accessing tensorsNVIDIA CORP·Filed 2021·Application pending·0 cites
- 4552US2025077615A1Method and apparatus for weight-stationary direct convolution calculationNVIDIA CORP·Filed 2023·Application pending·0 cites
- 4651US2025060938A1Method and apparatus for direct convolution calculationNVIDIA CORP·Filed 2023·Application pending·0 cites
- 4749US7705846B1Processing high numbers of independent textures in a 3-D graphics pipelineNVIDIA CORP·Filed 2007·Granted Apr 27, 2010·0 cites·18 claims
- 4849US7697009B1Processing high numbers of independent textures in a 3-D graphics pipelineNVIDIA CORP·Filed 2007·Granted Apr 13, 2010·0 cites·20 claims
- 4947US8817035B2Texture pipeline context switchNVIDIA CORP·Filed 2013·Granted Aug 26, 2014·0 cites·20 claims
- 5046US7289126B1Gamma-corrected texel storage in a graphics memoryNVIDIA CORP·Filed 2003·Granted Oct 30, 2007·1 cites·32 claims
Showing the top 50 of 54 patent records by PatentIndex Score.
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Identity basis: PatentsView inventor disambiguation (2025Q4-odp release). How scoring works →