Inventor · disambiguated record
Ignacio Llamas
Also filed as: LLAMAS IGNACIO
34 granted patents·9 pending applications·197 citations·filing 2011–2024
97Inventor score
Files withNVIDIA CORP39FARRAR TIMOTHY PAUL LOTTES1JONES STEPHEN1SAMSUNG ELECTRONICS CO LTD1WEXLER DANIEL ELLIOT1
Top patents by PatentIndex Score
43 records- 0198US11200725B2Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2020·Granted Dec 14, 2021·8 cites·27 claims
- 0298US11164360B2Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2020·Granted Nov 2, 2021·9 cites·23 claims
- 0398US10776985B2Reflection denoising in ray-tracing applicationsNVIDIA CORP·Filed 2019·Granted Sep 15, 2020·41 cites·20 claims
- 0497US11189075B2Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2020·Granted Nov 30, 2021·6 cites·18 claims
- 0597US10825232B2Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2020·Granted Nov 3, 2020·6 cites·21 claims
- 0697US10740952B2Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2018·Granted Aug 11, 2020·24 cites·35 claims
- 0797US10580196B1Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2018·Granted Mar 3, 2020·23 cites·33 claims
- 0896US11157414B2Method for efficient grouping of cache requests for datapath schedulingNVIDIA CORP·Filed 2018·Granted Oct 26, 2021·18 cites·24 claims
- 0995US11138009B2Robust, efficient multiprocessor-coprocessor interfaceNVIDIA CORP·Filed 2018·Granted Oct 5, 2021·13 cites·21 claims
- 1095US10867429B2Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2018·Granted Dec 15, 2020·16 cites·26 claims
- 1192US11941745B2Reflection denoising in ray-tracing applicationsNVIDIA CORP·Filed 2022·Granted Mar 26, 2024·1 cites·20 claims
- 1290US9513975B2Technique for computational nested parallelismJONES STEPHEN·Filed 2012·Granted Dec 6, 2016·13 cites·21 claims
- 1387US2025118005A1Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2024·Application pending·0 cites
- 1487US2025104332A1Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2024·Application pending·0 cites
- 1587US2025104334A1Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2024·Application pending·0 cites
- 1686US11727632B2Shader binding management in ray tracingNVIDIA CORP·Filed 2021·Granted Aug 15, 2023·1 cites·20 claims
- 1785US2024257439A1Reflection denoising in ray-tracing applicationsNVIDIA CORP·Filed 2024·Application pending·0 cites
- 1884US2025022216A1Shader binding management in ray tracingNVIDIA CORP·Filed 2024·Application pending·0 cites
- 1983US12198255B2Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2023·Granted Jan 14, 2025·0 cites·19 claims
- 2083US12198253B2Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2023·Granted Jan 14, 2025·0 cites·20 claims
- 2182US12400395B2Rendering and composition of neural 3D objects with non-neural assets in content generation systems and applicationsNVIDIA CORP·Filed 2023·Granted Aug 26, 2025·1 cites·20 claims
- 2282US12148088B2Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2023·Granted Nov 19, 2024·0 cites·20 claims
- 2382US10002031B2Low overhead thread synchronization using hardware-accelerated bounded circular queuesNVIDIA CORP·Filed 2013·Granted Jun 19, 2018·8 cites·24 claims
- 2482US2025004947A1Method for efficient grouping of cache requests for datapath schedulingNVIDIA CORP·Filed 2024·Application pending·0 cites
- 2580US12112428B2Shader binding management in ray tracingNVIDIA CORP·Filed 2023·Granted Oct 8, 2024·0 cites·20 claims
- 2678US12124378B1Method for efficient grouping of cache requests for datapath schedulingNVIDIA CORP·Filed 2023·Granted Oct 22, 2024·0 cites·20 claims
- 2775US11790595B2Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2021·Granted Oct 17, 2023·0 cites·22 claims
- 2875US11645810B2Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2021·Granted May 9, 2023·0 cites·21 claims
- 2974US11804000B2Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2021·Granted Oct 31, 2023·0 cites·14 claims
- 3073US11675704B2Method for efficient grouping of cache requests for datapath schedulingNVIDIA CORP·Filed 2021·Granted Jun 13, 2023·0 cites·21 claims
- 3173US11373359B2Reflection denoising in ray-tracing applicationsNVIDIA CORP·Filed 2020·Granted Jun 28, 2022·0 cites·20 claims
- 3273US10915364B2Technique for computational nested parallelismNVIDIA CORP·Filed 2016·Granted Feb 9, 2021·1 cites·27 claims
- 3373US9697044B2Application programming interface to enable the construction of pipeline parallel programsNVIDIA CORP·Filed 2013·Granted Jul 4, 2017·3 cites·18 claims
- 3470US11966737B2Robust, efficient multiprocessor-coprocessor interfaceNVIDIA CORP·Filed 2021·Granted Apr 23, 2024·0 cites·17 claims
- 3567US2021349763A1Technique for computational nested parallelismNVIDIA CORP·Filed 2021·Application pending·0 cites
- 3667US2020151016A1Technique for computational nested parallelismNVIDIA CORP·Filed 2020·Application pending·0 cites
- 3762US9760968B2Reduction of graphical processing through coverage testingSAMSUNG ELECTRONICS CO LTD·Filed 2014·Granted Sep 12, 2017·1 cites·26 claims
- 3861US11069129B2Shader binding management in ray tracingNVIDIA CORP·Filed 2019·Granted Jul 20, 2021·0 cites·20 claims
- 3960US9489245B2Work-queue-based graphics processing unit work creationNVIDIA CORP·Filed 2012·Granted Nov 8, 2016·1 cites·23 claims
- 4055US9268601B2API for launching work on a processorFARRAR TIMOTHY PAUL LOTTES·Filed 2011·Granted Feb 23, 2016·2 cites·27 claims
- 4152US8928677B2Low latency concurrent computationWEXLER DANIEL ELLIOT·Filed 2012·Granted Jan 6, 2015·1 cites·14 claims
- 4244US2014351826A1Application programming interface to enable the construction of pipeline parallel programsNVIDIA CORP·Filed 2013·Application pending·0 cites
- 4343US9135081B2Work-queue-based graphics processing unit work creationNVIDIA CORP·Filed 2012·Granted Sep 15, 2015·0 cites·20 claims
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Identity basis: PatentsView inventor disambiguation (2025Q4-odp release). How scoring works →