Inventor · disambiguated record
Tero Tapani Karras
Also filed as: KARRAS TERO · KARRAS TERO T · KARRAS TERO TAPANI
80 granted patents·18 pending applications·633 citations·filing 2007–2025
99Inventor score
Top patents by PatentIndex Score
98 records- 0199US10025879B2Tree data structures based on a plurality of local coordinate systemsNVIDIA CORP·Filed 2015·Granted Jul 17, 2018·50 cites·20 claims
- 0299US9582607B2Block-based bounding volume hierarchyNVIDIA CORP·Filed 2015·Granted Feb 28, 2017·63 cites·20 claims
- 0399US9569559B2Beam tracingNVIDIA CORP·Filed 2015·Granted Feb 14, 2017·67 cites·16 claims
- 0498US11682199B2Style-based architecture for generative neural networksNVIDIA CORP·Filed 2022·Granted Jun 20, 2023·10 cites·20 claims
- 0598US11200725B2Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2020·Granted Dec 14, 2021·8 cites·27 claims
- 0698US11164360B2Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2020·Granted Nov 2, 2021·9 cites·23 claims
- 0798US9552664B2Relative encoding for a block-based bounding volume hierarchyNVIDIA CORP·Filed 2015·Granted Jan 24, 2017·46 cites·19 claims
- 0897US12067669B2Watertight ray triangle intersectionNVIDIA CORP·Filed 2023·Granted Aug 20, 2024·5 cites·20 claims
- 0997US11610435B2Generative adversarial neural network assisted video compression and broadcastNVIDIA CORP·Filed 2020·Granted Mar 21, 2023·16 cites·29 claims
- 1097US11580395B2Generative adversarial neural network assisted video reconstructionNVIDIA CORP·Filed 2020·Granted Feb 14, 2023·8 cites·26 claims
- 1197US11328472B2Watertight ray triangle intersectionNVIDIA CORP·Filed 2020·Granted May 10, 2022·7 cites·19 claims
- 1297US11189075B2Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2020·Granted Nov 30, 2021·6 cites·18 claims
- 1397US10825232B2Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2020·Granted Nov 3, 2020·6 cites·21 claims
- 1497US10825230B2Watertight ray triangle intersectionNVIDIA CORP·Filed 2018·Granted Nov 3, 2020·34 cites·23 claims
- 1597US10740952B2Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2018·Granted Aug 11, 2020·24 cites·35 claims
- 1697US10580196B1Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2018·Granted Mar 3, 2020·23 cites·33 claims
- 1796US11625613B2Generative adversarial neural network assisted compression and broadcastNVIDIA CORP·Filed 2021·Granted Apr 11, 2023·6 cites·20 claims
- 1896US11157414B2Method for efficient grouping of cache requests for datapath schedulingNVIDIA CORP·Filed 2018·Granted Oct 26, 2021·18 cites·24 claims
- 1996US10866990B2Block-based lossless compression of geometric dataNVIDIA CORP·Filed 2019·Granted Dec 15, 2020·15 cites·24 claims
- 2096US10032289B2Relative encoding for a block-based bounding volume hierarchyNVIDIA CORP·Filed 2016·Granted Jul 24, 2018·19 cites·20 claims
- 2195US11138009B2Robust, efficient multiprocessor-coprocessor interfaceNVIDIA CORP·Filed 2018·Granted Oct 5, 2021·13 cites·21 claims
- 2295US10867429B2Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2018·Granted Dec 15, 2020·16 cites·26 claims
- 2394US11610122B2Generative adversarial neural network assisted reconstructionNVIDIA CORP·Filed 2021·Granted Mar 21, 2023·3 cites·20 claims
- 2493US11763168B2Progressive modification of generative adversarial neural networksNVIDIA CORP·Filed 2022·Granted Sep 19, 2023·2 cites·20 claims
- 2592US12333638B2Generating images of object motion using one or more neural networksNVIDIA CORP·Filed 2021·Granted Jun 17, 2025·2 cites·30 claims
- 2692US11861890B2Style-based architecture for generative neural networksNVIDIA CORP·Filed 2023·Granted Jan 2, 2024·1 cites·23 claims
- 2792US11734890B2Three-dimensional model recovery from two-dimensional imagesNVIDIA CORP·Filed 2021·Granted Aug 22, 2023·3 cites·20 claims
- 2891US9396512B2Fully parallel construction of k-d trees, octrees, and quadtrees in a graphics processing unitNVIDIA CORP·Filed 2013·Granted Jul 19, 2016·14 cites·16 claims
- 2991US9142043B1System and method for improved sample test efficiency in image renderingAILA TIMO·Filed 2011·Granted Sep 22, 2015·17 cites·22 claims
- 3090US11775829B2Generative adversarial neural network assisted video reconstructionNVIDIA CORP·Filed 2022·Granted Oct 3, 2023·1 cites·28 claims
- 3190US11704863B2Watertight ray triangle intersectionNVIDIA CORP·Filed 2022·Granted Jul 18, 2023·1 cites·20 claims
- 3290US11315018B2Systems and methods for pruning neural networks for resource efficient inferenceNVIDIA CORP·Filed 2017·Granted Apr 26, 2022·11 cites·21 claims
- 3390US11250329B2Progressive modification of generative adversarial neural networksNVIDIA CORP·Filed 2018·Granted Feb 15, 2022·7 cites·20 claims
- 3490US9547932B2Splitting bounding volumes of primitivesNVIDIA CORP·Filed 2013·Granted Jan 17, 2017·12 cites·18 claims
- 3590US9442755B2System and method for hardware scheduling of indexed barriersNVIDIA CORP·Filed 2013·Granted Sep 13, 2016·14 cites·20 claims
- 3689US10242485B2Beam tracingNVIDIA CORP·Filed 2016·Granted Mar 26, 2019·7 cites·19 claims
- 3789US9721320B2Fully parallel in-place construction of 3D acceleration structures and bounding volume hierarchies in a graphics processing unitNVIDIA CORP·Filed 2012·Granted Aug 1, 2017·10 cites·17 claims
- 3888US12153783B2User interfaces and methods for generating a new artifact based on existing artifactsNVIDIA CORP·Filed 2021·Granted Nov 26, 2024·2 cites·49 claims
- 3987US2025118005A1Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2024·Application pending·0 cites
- 4087US2025104332A1Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2024·Application pending·0 cites
- 4187US2025104334A1Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2024·Application pending·0 cites
- 4285US9448803B2System and method for hardware scheduling of conditional barriers and impatient barriersNVIDIA CORP·Filed 2013·Granted Sep 20, 2016·8 cites·17 claims
- 4385US2024355039A1Watertight ray triangle intersectionNVIDIA CORP·Filed 2024·Application pending·0 cites
- 4484US9817919B2Agglomerative treelet restructuring for bounding volume hierarchiesNVIDIA CORP·Filed 2013·Granted Nov 14, 2017·7 cites·14 claims
- 4583US12198255B2Query-specific behavioral modification of tree traversalNVIDIA CORP·Filed 2023·Granted Jan 14, 2025·0 cites·19 claims
- 4683US12198253B2Method for handling of out-of-order opaque and alpha ray/primitive intersectionsNVIDIA CORP·Filed 2023·Granted Jan 14, 2025·0 cites·20 claims
- 4783US10331632B2Bounding volume hierarchies through treelet restructuringNVIDIA CORP·Filed 2013·Granted Jun 25, 2019·7 cites·20 claims
- 4882US12148088B2Method for continued bounding volume hierarchy traversal on intersection without shader interventionNVIDIA CORP·Filed 2023·Granted Nov 19, 2024·0 cites·20 claims
- 4982US11435885B1User interfaces and methods for generating a new artifact based on existing artifactsNVIDIA CORP·Filed 2021·Granted Sep 6, 2022·1 cites·62 claims
- 5082US9158595B2Hardware scheduling of ordered critical code sectionsNVIDIA CORP·Filed 2012·Granted Oct 13, 2015·6 cites·21 claims
Showing the top 50 of 98 patent records by PatentIndex Score.
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Identity basis: PatentsView inventor disambiguation (2025Q4-odp release). How scoring works →