US10484843B2ActiveUtilityA1
Audio systems and methods
Est. expiryMay 27, 2032(~5.9 yrs left)· nominal 20-yr term from priority
H04M 3/568G06F 3/0482H04M 2250/12H04M 2250/02H04W 4/12G06F 3/04842H04M 1/6066G06F 3/017H04B 2001/3872H04M 1/6041H04M 2250/62H04B 1/385H04R 1/08G06F 3/04883H04M 3/436H04R 2420/07H03G 3/02H04R 2460/15H04R 1/1041H04M 1/05H04R 3/00H04M 1/72519H04M 1/7255H04M 1/72433H04M 1/724
59
PatentIndex Score
0
Cited by
46
References
20
Claims
Abstract
A system for receiving multiple conversations or messages and for playing the multiple conversations or messages with a mobile device and wireless earpieces. The system may determine various presentation parameters based on various characteristics of the received messages and may play the messages such that audio appears at distinguishing locations around the user. The system may change how messages and/or conversations are played in response to recognize a change in the focus of the user based on detected user inputs, such as body movement gestures.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1. An audio system comprising:
a first wireless earpiece;
a second wireless earpiece; and
a first mobile device comprising one or more processors configured to:
wirelessly receive data from the first wireless earpiece;
recognize a user gesture that includes contacting at least a portion of the first wireless earpiece using at least the data received from the first wireless earpiece; and
in response to recognizing the user gesture that includes contacting at least a portion of the first wireless earpiece using at least the data received from the first wireless earpiece, alter a presentation parameter of audio data played by either the first wireless earpiece or the second wireless earpiece such that presentation parameters of audio data played by the first wireless earpiece differ from presentation parameters of audio data played by the second wireless earpiece, wherein the audio data played by the first wireless earpiece includes at least a first audio data of a first electronic communication received from a second mobile device that is different from a second electronic communication received from a third mobile device and the audio data played by the second wireless earpiece includes at least a second audio data of the second electronic communication.
2. The audio system of claim 1 , wherein:
the first wireless earpiece comprises a motion sensor; and
the data received from the first wireless earpiece comprises motion data from the motion sensor.
3. The audio system of claim 1 , wherein:
the first wireless earpiece comprises a speaker and a microphone.
4. The audio system of claim 1 , wherein the one or more processors are configured to alter a presentation parameter of audio data played by either the first wireless earpiece or the second wireless earpiece by distorting audio data played by either the first wireless earpiece or the second wireless earpiece to create a muffled sound effect.
5. The audio system of claim 1 , wherein the one or more processors are configured to alter a presentation parameter of audio data played by either the first wireless earpiece or the second wireless earpiece by changing a volume level of audio data played by either the first wireless earpiece or the second wireless earpiece.
6. A first mobile device comprising:
one or more processors configured with processor-executable instructions to perform operations comprising:
wirelessly receiving data from a first wearable device;
recognizing a user gesture that includes contacting at least a portion of the first wearable device using at least the data received from the first wearable device; and
in response to recognizing the user gesture that includes contacting at least a portion of the first wearable device using at least the data received from the first wearable device, altering a presentation parameter of audio data played by either the first wearable device or a second wearable device such that presentation parameters of audio data played by the first wearable device differ from presentation parameters of audio data played by the second wearable device, wherein the audio data played by the first wearable device includes at least a first audio data of a first electronic communication received from a second mobile device that is different from a second electronic communication received from a third mobile device and the audio data played by the second wearable device includes at least a second audio data of the second electronic communication.
7. The first mobile device of claim 6 , wherein the first wearable device is a wireless earpiece.
8. The first mobile device of claim 6 , wherein:
the first wearable device comprises a motion sensor; and
the data received from the first wearable device comprises motion data from the motion sensor.
9. The first mobile device of claim 6 , wherein altering a presentation parameter of audio data played by either the first wearable device or the second wearable device comprises distorting audio data played by either the first wearable device or the second wearable device to create a muffled sound effect.
10. The first mobile device of claim 6 , wherein altering a presentation parameter of audio data played by either the first wearable device or the second wearable device comprises changing a volume level of audio data played by either the first wearable device or the second wearable device.
11. A non-transitory processor-readable storage medium having stored thereon processor-executable instructions configured to cause a processor to perform operations comprising:
wirelessly receiving data from first wearable device;
recognizing a user gesture that includes contacting at least a portion of the first wearable device using at least the data received from the first wearable device; and
in response to recognizing the user gesture that includes contacting at least a portion of the first wearable device using at least the data received from the first wearable device, altering a presentation parameter of audio data played by either the first wearable device or a second wearable device such that presentation parameters of audio data played by the first wearable device differ from presentation parameters of audio data played by the second wearable device, wherein the audio data played by the first wearable device includes at least a first audio data of a first electronic communication received from a first mobile device that is different from a second electronic communication received from a second mobile device and the audio data played by the second wearable device includes at least a second audio data of the second electronic communication.
12. The non-transitory processor-readable storage medium of claim 11 , wherein the first wearable device is a wireless earpiece.
13. The non-transitory processor-readable storage medium of claim 11 , wherein:
the first wearable device comprises a motion sensor; and
the data received from the first wearable device comprises motion data from the motion sensor.
14. The non-transitory processor-readable storage medium of claim 11 , wherein altering a presentation parameter of audio data played by either the first wearable device or the second wearable device comprises distorting audio data played by either the first wearable device or the second wearable device to create a muffled sound effect.
15. The non-transitory processor-readable storage medium of claim 11 , wherein altering a presentation parameter of audio data played by either the first wearable device or the second wearable device comprises changing a volume level of audio data played by either the first wearable device or the second wearable device.
16. A method comprising:
by a first mobile device including one or more processors:
wirelessly receiving data from a first wearable device;
recognizing a user gesture that includes contacting at least a portion of the first wearable device using at least the data received from the first wearable device; and
in response to recognizing the user gesture that includes contacting at least a portion of the first wearable device using at least the data received from the first wearable device, altering a presentation parameter of audio data played by either the first wearable device or a second wearable device such that presentation parameters of audio data played by the first wearable device differ from presentation parameters of audio data played by the second wearable device, wherein the audio data played by the first wearable device includes at least a first audio data of a first electronic communication received from a second mobile device that is different from a second electronic communication received from a third mobile device and the audio data played by the second wearable device includes at least a second audio data of the second electronic communication.
17. The method of claim 16 , wherein the first wearable device is a wireless earpiece.
18. The method of claim 16 , wherein:
the first wearable device comprises a motion sensor; and
the data received from the first wearable device comprises motion data from the motion sensor.
19. The method of claim 16 , wherein altering a presentation parameter of audio data played by either the first wearable device or the second wearable device comprises distorting audio data played by either the first wearable device or the second wearable device to create a muffled sound effect.
20. The method of claim 16 , wherein altering a presentation parameter of audio data played by either the first wearable device or the second wearable device comprises changing a volume level of audio data played by either the first wearable device or the second wearable device.Cited by (0)
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