US10930168B2ActiveUtilityA1

Method and system for aggregating a plurality of learning technologies with an E-commerce layer

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Assignee: TATA CONSULTANCY SERVICES LTDPriority: Nov 15, 2017Filed: Jan 24, 2018Granted: Feb 23, 2021
Est. expiryNov 15, 2037(~11.4 yrs left)· nominal 20-yr term from priority
G06Q 30/0635G06Q 30/0601G06Q 30/0625G09B 5/065G09B 7/00G06Q 50/20
40
PatentIndex Score
0
Cited by
12
References
12
Claims

Abstract

A system and method for aggregating various learning technologies. It is an aggregation of various different learning technologies which may be present on any technology or framework. It comprises an enrollment service framework which enables different learning management services to integrate easily with a platform. Further, the learning content could be on any platform, technology or mode and is offered to the users through a single channel. It is an ecommerce layer over a variety of learning modes wherein publishers can place their content and enable purchase of learning technologies. Learners can avail the same in seamless and easy to use learner interface. This platform also helps learners to follow a journey of learning to application of acquired competencies in the corporates. Further, it provides a revenue management between all participating entities. It also provides an activation token engine which helps to manage enrollments/de-enrollments for different learning technologies.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
       1. A method for aggregating a plurality of learning technologies, the method comprising the processor implemented steps of:
 providing a platform by a platform owner for aggregating the plurality of learning technologies with an e-commerce layer over a variety of learning modes, wherein the plurality of learning technologies having learning content; 
 integrating the plurality of learning technologies as products by respective publishers using an enrollment service framework of the platform; 
 searching the plurality of learning technologies on the platform by one or more users; 
 purchasing at least one learning technology out of the plurality of learning technologies by at least one user, wherein the purchase results in the generation of the revenue, wherein at least one user is mapped with the learning content in a content delivery engine through an enrollment rule created during product creation and triggered on purchase activity of the at least one user; 
 managing the revenue between the publishers and the platform owner using the revenue management module in an enterprise model and in a marketplace model, wherein the platform owner is the publisher and a single payment gateway account holder in the enterprise model, and in the marketplace model a revenue share is managed between the publishers and the platform owner, wherein the revenue management module supports display of both settled and non-settled amount of the products between one or more distributors, one or more learner, and the platform owner; 
 utilizing the at least one learning technology by the at least one user on the platform; and 
 distributing the purchased learning technologies by at least one distributor to at least one learner as activation tokens to manage enrollments or de-enrollments of the learning technologies, and also enables the at least one user to add a selected product using an activation code for the product generated and distributed by the distributor or publisher. 
 
     
     
       2. The method of  claim 1 , further comprising the step of approving the plurality of learning technologies by the platform owner before using the products. 
     
     
       3. The method of  claim 1 , wherein the one or more users include one or more learners and one or more distributors. 
     
     
       4. The method of  claim 3 , wherein the one or more distributors include an organization entity. 
     
     
       5. The method of  claim 1 , wherein the learning content is provided in the forms of at least one or more of online courses, discussion forms and communities, events and event groups, internet based online assessments, LAN based classroom assessments, question papers for download, reading material in the form of e-books, videos or tutorials. 
     
     
       6. The method of  claim 1 , wherein the searching is based in keywords. 
     
     
       7. A system for aggregating a plurality of learning technologies, the system comprises:
 a learner interface; 
 a memory, and a processor, wherein the processor further comprises:
 a platform by a platform owner for aggregating the plurality of learning technologies with an e-commerce layer over a variety of learning modes; 
 an enrollment management module for tagging the one or more users with the plurality of learning technologies; 
 a searching module for searching the plurality of learning technologies on the platform by at least one user; 
 a purchase module for purchasing at least one learning technology out of the plurality of learning technologies by the at least one user, wherein the purchase results in the generation of a revenue for the publisher and platform owner, wherein at least one user is mapped with the learning content in a content delivery engine through an enrollment rule created during product creation and triggered on purchase activity of the at least one user; 
 a revenue management module for managing the revenue between the publisher and the platform owner in an enterprise model and in a marketplace model, wherein the platform owner is the publisher and a single payment gateway account holder in the enterprise model, and in the marketplace model a revenue share is managed between the publishers and the platform owner, wherein the revenue management module supports display of both settled and non-settled amount of the products between one or more distributors, one or more learner, and the platform owner; 
 a utilization module for utilizing the learning of content by the learner on the platform; and 
 a distribution module for distributing the purchased learning technologies by at least one distributor to at least one learner as activation tokens to manage enrollments or de-enrollments of the learning technologies, and also enables the at least one user to add a selected product using an activation code for the product generated and distributed by the distributor or publisher. 
 
 
     
     
       8. The system of  claim 7 , further comprising approving the plurality of learning technologies by the platform owner before using the products. 
     
     
       9. The system of  claim 7 , wherein the one or more users include one or more learners and one or more distributors. 
     
     
       10. The system of  claim 7 , wherein the learning content is provided in the forms of at least one or more of online courses, discussion forms and communities, events and event groups, internet based online assessments, LAN based classroom assessments, question papers for download, reading material in the form of e-books, videos or tutorials. 
     
     
       11. The system of  claim 7 , wherein the searching is based in keywords. 
     
     
       12. A non-transitory computer medium storing one or more instruction which when executed by a processor on a system, cause the processor to perform method for aggregating a plurality of learning technologies comprising:
 providing a platform by a platform owner for aggregating the plurality of learning technologies with an e-commerce layer over a variety of learning modes, wherein the plurality of learning technologies having learning content; 
 integrating the plurality of learning technologies as products by respective publishers using an enrollment service framework of the platform; 
 searching the plurality of learning technologies on the platform by one or more users; 
 purchasing at least one learning technology out of the plurality of learning technologies by at least one user, wherein the purchase results in the generation of the revenue, wherein at least one user is mapped with the learning content in a content delivery engine through an enrollment rule created during product creation and triggered on purchase activity of the at least one user; 
 managing the revenue between the publishers and the platform owner using the revenue management module in an enterprise model and in a marketplace model, wherein the platform owner is the publisher and a single payment gateway account holder in the enterprise model, and in the marketplace model a revenue share is managed between the publishers and the platform owner, wherein the revenue management module supports display of both settled and non-settled amount of the products between one or more distributors, one or more learner, and the platform owner; 
 utilizing the at least one learning technology by the at least one user on the platform; and 
 distributing the purchased learning technologies by at least one distributor to at least one learner as activation tokens to manage enrollments or de-enrollments of the learning technologies, and also enables the at least one user to add a selected product using an activation code for the product generated and distributed by the distributor or publisher.

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