US12136445B2ActiveUtilityA1

User interface for video editing system

49
Assignee: BLACKMAGIC DESIGN PTY LTDPriority: Apr 1, 2019Filed: Apr 1, 2020Granted: Nov 5, 2024
Est. expiryApr 1, 2039(~12.7 yrs left)· nominal 20-yr term from priority
Inventors:Matthew Dowling
G11B 27/102G06F 3/04845G06F 3/0481G11B 27/10G11B 27/031G11B 27/34G06F 3/04812
49
PatentIndex Score
0
Cited by
74
References
22
Claims

Abstract

Methods, systems and software products for video editing systems are disclosed herein. The software product includes a computer readable medium storing instructions which, when executed by a processors, cause the processor to display a graphical user interface for a video editing system, the graphical user interface including first and second spaced apart timelines, and responsive to detecting a user interaction with one of the timelines, apply a corresponding interaction to the other timeline.

Claims

exact text as granted — not AI-modified
The invention claimed is: 
     
       1. A non-transitory computer readable medium storing instructions which, when executed by a processor, cause the processor to:
 display a graphical user interface for a video editing system, the graphical user interface including first and second spaced apart timelines within which media elements in a project can be edited and arranged, each of said first and second timelines providing a graphical representation of the project being edited, and wherein each of said first and second timelines provide alternate views of the same project; and 
 responsive to detecting a user interaction with one of the first or second timeline, apply a corresponding interaction to the other of the first or second timeline. 
 
     
     
       2. A non-transitory computer readable medium according to  claim 1 , wherein the first timeline includes a plurality of linearly spaced temporal markings displayed according to a first scale and the second timeline includes a plurality of linearly spaced temporal makings displayed according to a second scale different from the first scale. 
     
     
       3. A non-transitory computer readable medium according to  claim 2 , wherein the first and second timelines visually display elements respectively placed thereon differently. 
     
     
       4. A non-transitory computer readable medium according to  claim 3 , wherein the first or second timeline having a larger scale visually displays media elements placed thereon in a schematic manner. 
     
     
       5. A non-transitory computer readable medium according to  claim 1 , wherein the user interaction is moving a first playhead relative to the one of the first or second timeline and the applied corresponding interaction is moving a second playhead relative to the other of the first or second timeline. 
     
     
       6. A non-transitory computer readable medium according to  claim 5 , wherein the second playhead is moved a distance such that it aligns with the value of the temporal marking to which the first playhead is aligned. 
     
     
       7. A non-transitory computer readable medium according to  claim 1 , wherein the user interaction is moving a first playhead relative to the one of the first or second timeline and the applied corresponding interaction is moving the other of the first or second timeline relative to a second playhead. 
     
     
       8. A non-transitory computer readable medium according to  claim 7 , wherein the other of the first or second timeline is moved simultaneously with the first playhead. 
     
     
       9. A non-transitory computer readable medium according to  claim 1 , wherein the user interaction is moving a media element from the one of the first or second timeline to a temporal location on the other of the first or second timeline and the applied corresponding interaction is placing a copy of, or reference to, the media element at a corresponding temporal location on the one of the first or second timeline. 
     
     
       10. A non-transitory computer readable medium according to  claim 1 , wherein each of said first and second timelines allow the media elements of said project to be arranged into a desired temporal order by positioning said media elements relative to at least one of the first or second timeline. 
     
     
       11. A method for providing a graphical user interface for a video editing system, comprising:
 displaying a graphical user interface including first and second spaced apart timelines within which media elements in a project can be edited and arranged, each of said first and second timelines providing a graphical representation of the project being edited, and wherein each of said first and second timelines provide alternate views of the same project; and 
 responsive to detecting a user interaction with one of the first or second timeline, applying a corresponding interaction to the other of the first or second timeline. 
 
     
     
       12. A method according to  claim 11 , wherein the first timeline includes a plurality of linearly spaced temporal markings displayed according to a first scale and the second timeline includes a plurality of linearly spaced temporal makings displayed according to a second scale different from the first scale. 
     
     
       13. A method according to  claim 12 , wherein the first and second timelines visually display elements respectively placed thereon differently. 
     
     
       14. A method according to  claim 13 , wherein the first or second timeline having a larger scale visually displays media elements placed thereon in a schematic manner. 
     
     
       15. A method according to  claim 11 , wherein the user interaction is moving a first playhead relative to the one of the first or second timeline and the applied corresponding interaction is moving a second playhead relative to the other of the first or second timeline. 
     
     
       16. A method according to  claim 15 , wherein the second playhead is moved a distance such that it aligns with the value of the temporal marking to which the first playhead is aligned. 
     
     
       17. A method according to  claim 11 , wherein the user interaction is moving a first playhead relative to the one of the first or second timeline and the applied corresponding interaction is moving the other of the first or second timeline relative to a second playhead. 
     
     
       18. A method according to  claim 17 , wherein the other of the first or second timeline is moved simultaneously with the first playhead. 
     
     
       19. A method according to  claim 11 , wherein the user interaction is moving a media element from the one of the first or second timeline to a temporal location on the other of the first or second timeline and the applied corresponding interaction is placing a copy of, or reference to, the media element at a corresponding temporal location on the one of the first or second timeline. 
     
     
       20. A video editing system comprising:
 a processor; and 
 a software product configured to cause the processor to perform a method according to  claim 11 . 
 
     
     
       21. A method according to  claim 11 , wherein each of said first and second timelines allow media elements of a project to be arranged into a desired temporal order by positioning said media elements relative to at least one of the first or second timeline. 
     
     
       22. A method according to  claim 11 , wherein each of said first and second timelines allow the media elements of said project to be arranged into a desired temporal order by positioning said media elements relative to at least one of the first or second timeline.

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