Batch rendering method and apparatus, device, and storage medium
Abstract
A batch rendering method includes: acquiring a model list corresponding to a to-be-rendered role, wherein the model list includes at least one to-be-rendered three-dimensional model; searching the at least one to-be-rendered three-dimensional model according to a preset batch rendering condition to determine to-be-merged models, where each of the to-be-merged models is a to-be-rendered three-dimensional model satisfying the preset batch rendering condition; performing model data merging in set different merging properties according to model data sets corresponding to the searched to-be-merged models to obtain merged data in each of the merging properties; and acquiring the merged data in each of the merging properties based on a generated batch rendering instruction to perform a rendering presentation of images corresponding to the searched to-be-merged models.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A batch rendering method, comprising:
acquiring a model list corresponding to a to-be-rendered character, wherein the model list comprises a plurality of to-be-rendered three-dimensional models; searching the plurality of to-be-rendered three-dimensional models for to-be-rendered three-dimensional models which are associated with identical configuration information of a rendering pipeline, and taking the to-be-rendered three-dimensional models which are associated with the identical configuration information of the rendering pipeline as a plurality of to-be-merged models; acquiring a plurality of model data sets which are in one-to-one correspondence with the plurality of to-be-merged models, wherein each of the plurality of model data sets comprises a texture belonging to a texture property; extracting the texture from each of the plurality of model data sets and performing texture sorting in a descending order of texture dimensions of extracted textures to form a texture list; determining a target texture dimension according to a maximum texture dimension in the texture list, and constructing a texture array comprising a plurality of array levels; wherein each of the plurality of array levels has a size identical to the target texture dimension; filling the plurality of array levels with the extracted textures in a sequence of the texture list to merge the extracted textures, so as to obtain merged texture data; and acquiring the merged texture data based on a generated batch rendering instruction, and performing a rendering presentation of images corresponding to the plurality of to-be-merged models through the rendering pipeline.
2 . An electronic device, comprising:
at least one processor; and a storage apparatus configured to store at least one program; wherein the at least one program, when executed by the at least one processor, causes the at least one processor to perform a batch rendering method, wherein the batch rendering method comprises: acquiring a model list corresponding to a to-be-rendered character, wherein the model list comprises a plurality of to-be-rendered three-dimensional models; searching the plurality of to-be-rendered three-dimensional models for to-be-rendered three-dimensional models which are associated with identical configuration information of a rendering pipeline, and taking the to-be-rendered three-dimensional models which are associated with the identical configuration information of the rendering pipeline as a plurality of to-be-merged models; acquiring a plurality of model data sets which are in one-to-one correspondence with the plurality of to-be-merged models, wherein each of the plurality of model data sets comprises a texture belonging to a texture property; extracting the texture from each of the plurality of model data sets and performing texture sorting in a descending order of texture dimensions of extracted textures to form a texture list; determining a target texture dimension according to a maximum texture dimension in the texture list, and constructing a texture array comprising a plurality of array levels; wherein each of the plurality of array levels has a size identical to the target texture dimension; filling the plurality of array levels with the extracted textures in a sequence of the texture list to merge the extracted textures, so as to obtain merged texture data; and acquiring the merged texture data based on a generated batch rendering instruction, and performing a rendering presentation of images corresponding to the plurality of to-be-merged models through the rendering pipeline.
3 . A non-transitory storage medium including computer-executable instructions which, when executed by a computer processor, cause the computer processor to perform a batch rendering method,
wherein the batch rendering method comprises: acquiring a model list corresponding to a to-be-rendered character, wherein the model list comprises a plurality of to-be-rendered three-dimensional models; searching the plurality of to-be-rendered three-dimensional models for to-be-rendered three-dimensional models which are associated with identical configuration information of a rendering pipeline, and taking the to-be-rendered three-dimensional models which are associated with the identical configuration information of the rendering pipeline as a plurality of to-be-merged models; acquiring a plurality of model data sets which are in one-to-one correspondence with the plurality of to-be-merged models, wherein each of the plurality of model data sets comprises a texture belonging to a texture property; extracting the texture from each of the plurality of model data sets and performing texture sorting in a descending order of texture dimensions of extracted textures to form a texture list; determining a target texture dimension according to a maximum texture dimension in the texture list, and constructing a texture array comprising a plurality of array levels; wherein each of the plurality of array levels has a size identical to the target texture dimension; filling the plurality of array levels with the extracted textures in a sequence of the texture list to merge the extracted textures, so as to obtain merged texture data; and acquiring the merged texture data based on a generated batch rendering instruction, and performing a rendering presentation of images corresponding to the plurality of to-be-merged models through the rendering pipeline.Cited by (0)
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