Four color word forming game
Abstract
A word game apparatus is disclosed which comprises of: (1) A supply of four identical sets of 52 printed alphabet tiles, each set with letters printed in one of four different colors for a total of 208 tiles which includes eight joker tiles. (2) A supply of 52 printed game cards specifying four words from two to six letters in length, each word to be assembled in one of said colors for a total of 15 letters. (3) Four alphabet tile and game card holding racks configured to hold 15 alphabet tiles and one printed game card. To play the game, each player (from two to four can play) is supplied at random with one of the 52 game cards described in (2) above. Each player then makes a random selection of 15 alphabet tiles from a supply means, such as a bag or with all tiles lying face down on the playing table. Each player then separates their 15 tiles into four specified colors with the object of making four words of two, three, four, five or six letters in each color specified by game card supplied to him. Included are eight “joker” tiles which can be used to represent any desired letter in any word of three or more letters. The winner is the first player to complete four words in the color and length indicated on player's game card. Winning player receives one point for each unused tile and five points for each unused “joker” on all losing player's racks.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A word forming game apparatus comprising four identical alphabet letter and joker supplies, each of which is printed in one of four different colors.
2 . The game apparatus of claim 1 , wherein each letter supply means consists of fifty alphabet letter with certain more frequently used letters provided in plural numbers, plus two joker tiles for a total of 52 tiles printed in each of four colors.
3 . Fifty two different game cards specifying four word groups in each of four specific colors in word lengths of two to six letters for a total of fifteen letters.
4 . The means to support 15 alphabet tiles plus the game card of claim 3 . Which can be molded in either one or two pieces.
5 . The manufacturing methodology making possible the injection molding of the 52 alphabet letter and joker tiles described in claim 2 in a single flat mold by means of runners that permit tiles to be snapped off.
6 . The manufacturing methodology making silk screening or hot stamping of all 52 alphabet and joker tiles at one pass in each of four desired colors.
7 . The manufacturing methodology of including the holding means described in claim 4 in the same family mold as described in claim 5 , thus making possible the tooling of a single mold to produce the 208 tiles and four holding means required to play the game.
8 . The packaging simplicity by having a single tile and card holding assembly as described in claim 7 wherein only four pieces need be placed into the production box. Wherein the users separate the parts by means of break-offs, which are discarded.
9 . The packaging simplicity made possible by the family mold described in claim 7 wherein the game users separates the two piece holding means and assembles them into usable position by locking means of one part into the other.
10 . The use of exactly 52 printed game cards, thus making possible production from existing dies, paper stock and boxes already in use in the playing card industry.Join the waitlist — get patent alerts
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