Methodology and wireless device for interactive gaming
Abstract
A wireless gaming device 103, 105, 107 and methods therein is arranged and constructed for establishing and effecting interactive gaming and includes a transceiver 303, 307 ; and a controller 309 , cooperatively operable with the transceiver, to discover an other wireless gaming device 803 ; and negotiate with the other wireless gaming device to identify compatible capabilities, needs and rules relevant to a gaming scenario 805 - 809 . When conducting a game the gaming device may initiate a gaming action 907 or respond to such an action with a counter action 909 with the results assessed 913 , for example, at one or more gaming devices and dependent upon signal strength.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A wireless gaming device arranged and constructed for interactive gaming, the wireless gaming device comprising:
a transceiver; and a controller, cooperatively operable with the transceiver, to
discover an other wireless gaming device; and
negotiate with the other wireless gaming device to
identify compatible capabilities and needs relevant to a gaming scenario.
2 . The wireless gaming device of claim 1 wherein said controller further negotiates gaming rules with the other wireless gaming device to establish the gaming scenario.
3 . The wireless gaming device of claim 2 wherein said controller further negotiates the gaming rules including one of game rules, gaming device rules, and user rules.
4 . The wireless gaming device of claim 3 wherein said controller further negotiates the game rules further including one of: type of game, game scenario preferences, and number of opponents.
5 . The wireless gaming device of claim 3 wherein said controller further negotiates the gaming device rules including one of: graphical user interface constraints and other input output constraints.
6 . The wireless gaming device of claim 1 wherein said controller further negotiates the user rules including one of: user limitations, duration of availability, access/security constraints, and user preferences.
7 . The wireless gaming device of claim 1 wherein said controller further negotiates the compatible capabilities including one of: a data protocols, a data rate, display capabilities, available processing resources, and signal strength.
8 . The wireless gaming device of claim 1 wherein said controller further negotiates the compatible needs including one of: a language for user consumption, external processing resources, and gaming software programs.
9 . The wireless gaming device of claim 1 wherein said controller cooperatively with the transceiver further discovers a plurality of other wireless gaming devices and negotiates mutually compatible capabilities and needs relevant to a gaming scenario.
10 . The wireless gaming device of claim 9 wherein said controller further negotiates compatible gaming rules with the plurality of other wireless gaming devices to establish a common gaming scenario.
11 . A method of arranging an interactive game with a wireless gaming device, the method comprising:
discovering an other wireless gaming device; negotiating with the other wireless gaming device; and identifying, as a result of the negotiating, compatible capabilities and needs relevant to a gaming scenario.
12 . The method of claim 11 wherein said identifying further includes identifying gaming rules that are compatible with the other wireless device and relevant to establishing the gaming scenario.
13 . The method of claim 12 wherein said identifying the gaming rules includes identifying game rules further including one of type of game, game scenario preferences, and number of opponents.
14 . The method of claim 12 wherein said identifying the gaming rules includes identifying gaming device rules further including one of; graphical user interface constraints and other input output constraints.
15 . The method of claim 12 wherein said identifying the gaming rules includes identifying user rules further including one of; user perception limitations, duration of availability, access/security constraints, and age preferences.
16 . The method of claim 11 wherein said identifying the compatible capabilities further includes identifying one of, a data protocol, a data rate, display capabilities, available processing resources, and signal strength.
17 . The method of claim 11 wherein said identifying the compatible needs further includes identifying one of, a language for user consumption, external processing resources, and gaming software programs.
18 . The method of claim 11 wherein said discovering further includes discovering a plurality of other wireless gaming devices and said identifying includes identifying mutually compatible capabilities and needs relevant to a gaming scenario.
19 . The method of claim 18 wherein said identifying further includes identifying compatible gaming rules with the plurality of other wireless gaming devices to establish a common gaming scenario among the plurality of other wireless gaming devices.
20 . A method of conducting a game among a plurality of wireless gaming devices, the method comprising:
negotiating one or more of; gaming rules, gaming capabilities, gaming needs, and gaming preferences among a plurality of wireless gaming devices in order to effect a game among the plurality of wireless gaming devices; initiating according to the gaming rules, a gaming action at a first of the plurality of wireless gaming devices; and responding, according to the gaming rules, with a counter gaming action at a second of the plurality of wireless gaming devices.
21 . The method of claim 20 wherein said initiating the gaming action further includes initiating a gaming action that is specific to the first of the plurality of wireless gaming devices acting as a first gaming participant.
22 . The method of claim 20 wherein said responding with the counter gaming action further includes responding with a counter gaming action that is specific to the second of the plurality of wireless gaming devices acting as a second gaming participant.
23 . The method of claim 20 wherein a result of one of the gaming action and counter gaming action depends on a relative proximity of the first and the second of the plurality of wireless gaming devices.
24 . The method of claim 23 wherein the result of one of the gaming action or the counter gaming action is assessed according to the gaming rules at, respectively, one of the second and the first of the plurality of wireless gaming devices.
25 . The method of claim 23 wherein said relative proximity is determined by a signal strength received by the first from the second of the plurality of wireless gaming devices.Join the waitlist — get patent alerts
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