US2004150159A1PendingUtilityA1
Game about intellectual properties
Priority: Jan 31, 2003Filed: Jan 31, 2003Published: Aug 5, 2004
Est. expiryJan 31, 2023(expired)· nominal 20-yr term from priority
Inventors:Raymond Wong
A63F 2003/00141A63F 3/00138
45
PatentIndex Score
0
Cited by
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References
0
Claims
Abstract
A game about intellectual properties comprising a game board, decks of associated playing cards, dice and a bag of playing pieces together with playing methods comprising method of inventing if a playing piece lands on an invention space ( 18 ), methods of creating if a playing piece lands on a copyright space ( 16 ), method of consuming consumer products if a playing piece lands on a consumer space ( 52 ), means of licensing patented inventions, means of licensing copyrighted materials and means of determining a winner of the game.
Claims
exact text as granted — not AI-modifiedI claim:
1 . A method of playing a game about intellectual properties, comprising:
(a) a game board comprising a plurality of playing spaces; (b) a plurality of playing pieces, representing players of said game; (c) means for determining the number of spaces on said playing spaces each of said playing pieces is to advance during said game; (d) means for playing said game.
2 . Game board according to claim 1 , wherein said playing spaces comprise a start space; comprising a deck of cards to be drawn by said players.
3 . Game board according to claim 1 , wherein said playing spaces comprise at least one invention space.
4 . Playing spaces of claim 3 , wherein said invention space represents inventions comprising a deck of invention cards, each of which comprises pieces of information associated with each said invention, comprising
(a) name of invention, (b) royalties schedule, (c) patent fee schedule.
5 . Game board according to claim 1 , wherein said playing spaces comprise at least one copyright space.
6 . Playing spaces of claim 5 , wherein said copyright space represents copyright materials comprising a deck of copyright cards, each of which comprises pieces of information associated with each said copyright material, comprising
(a) royalties schedule, (b) creation fee schedule, (c) name of creation.
7 . Game board according to claim 1 , wherein said playing spaces comprise at least one consumer space.
8 . Playing spaces of claim 7 , wherein said consumer space represents retail stores or recreational parks, comprising consumer products which are direct or indirect products of associated said inventions or said copyright materials.
9 . Game board according to claim 1 , wherein said playing spaces comprise at least one court space, comprising a deck of court cards.
10 . Court space of claim 9 , wherein said court cards comprise court rulings, when drawn by players whose playing piece lands on said court space, rewards said player with a favorable court ruling or penalizes said player with an unfavorable court rulings.
11 . Court cards of claim 10 , wherein said court rulings stimulate that of court cases about intellectual properties in the real world.
12 . A method of playing a game of claim 1 , wherein said means for playing said game comprises means for inventing, comprising means as to how a said player can claim patent rights of said inventions.
13 . A method of playing a game of claim 1 , wherein said means for playing said game comprises means for creating copyright materials, comprising means as to how a said player can claim associated said copyright materials his.
14 . A method of playing a game of claim 1 , wherein said means for playing said game comprises means for licensing patented inventions, comprising means for knowing as to how much a said player can license said inventions for.
15 . A method of playing a game of claim 1 , wherein said means for playing said game comprises means for licensing copyright materials, comprising means for knowing as to how much a said player can license said copyright materials for.
16 . A method of playing a game of claim 1 , wherein said means for playing said game comprises means for consuming consumer products, comprising means for knowing how much royalties a said player is to pay for having said playing piece landing on a said consumer space.
17 . Means for consuming consumer products of claim 16 , wherein said means comprises paying fees according to royalties schedules shown on said invention cards and said copyright cards possessed by associated said player.
18 . A method of playing a game of claim 1 , wherein said means for playing said game comprises means for determining a winner providing that a said player who invents most, consume most, wins said game.
19 . Each said player in said game is both an inventor and a consumer.
20 . A CD-ROM or similar medium that includes such programs and data so that, when operatively coupled with a personal computer having an associated monitor, the game board of the patents and inventions game according to claim 1 is displayed on the monitor.Join the waitlist — get patent alerts
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