US2004160001A1PendingUtilityA1

Go board game with generalized topology and rules

Priority: Feb 18, 2003Filed: Feb 18, 2003Published: Aug 19, 2004
Est. expiryFeb 18, 2023(expired)· nominal 20-yr term from priority
Inventors:Yong Ki Hwang
A63F 3/00176A63F 2003/00397A63F 2003/00217A63F 2003/00186A63F 2003/00416A63F 3/00214A63F 2003/00406G06Q 50/10
41
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Claims

Abstract

A Go board with generalized topology and rules are presented. The board topology is generalized to include concave corner points, vacuous areas, two-dimensional grids over the surface of three-dimensional objects, grids consisting of three-dimensional meshes, a random graph, and temporarily invisible areas of the Go board. The Go playing rule is also generalized by allowing a player to place multiple stones, and by assigning different scores to different points on the Go board.

Claims

exact text as granted — not AI-modified
What is claimed is:  
     
         1 . A two-dimensional Go board with a rectangular grid that includes a concave corner point;  
     
     
         2 . A two-dimensional Go board with vacuous areas, or holes, of arbitrary shapes that reduces the connectivity of stones;  
     
     
         3 . A two-dimensional Go graph that are laid on the surface of three-dimensional geometries;  
     
     
         4 . A Go graph consisting of two layers of two-dimensional graphs connected with vertical edges, making it a two-story graph;  
     
     
         5 . A three-dimensional Go graph consisting of three-dimensional meshes;  
     
     
         6 . A Go graph whose points and edges are generated randomly at the beginning of each game;  
     
     
         7 . A Go graph with special areas that are visible to none or only one of the players until a predetermined time, a random time or when certain conditions are met during the game;  
     
     
         8 . A Go game rule that allows a player to place multiple stones at each turn, at predetermined points in time during the game, for a predetermined number of times, or when certain conditions are met during the game;  
     
     
         9 . A Go game rule that assigns different scores to different points on the Go graph in a predetermined way, or by a set of conditions on the stone's positional relationships;  
     
     
         10 . A Go game with one or more features in claims  1 - 9 .

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