Methods of temporal knowledge-based gaming
Abstract
A method for playing a bonus game requiring knowledge has steps of presenting a query; limiting the time for response; awarding more if the player is correct, less if wrong, and keeping a house advantage in a range. A method has the steps of receiving a wager; playing a base game; playing a time-limited bonus game, and keeping a house advantage in a range. A method has the steps of presenting a query; limiting the time for response; awarding more if correct, less if wrong; randomly choosing a response if the time limit be exceeded, and keeping a house advantage in a range. A method has the steps of presenting a query; limiting the time for response; awarding more if correct, less if wrong or if the time limit is exceeded, and keeping a house advantage in a range. A method has the steps of presenting a query; limiting the time for response; awarding the player who responds correctly inversely to the time elapsed, and keeping a house advantage in a range. A method has steps of presenting a query and at least two answers; limiting the time for response; eliminating at least one answer after time has elapsed; awarding the player who responds correctly inversely to the time elapsed, and keeping a house advantage in a range. A method has the steps of presenting a query; limiting the time for player response; awarding more if the player is correct, and answers in the time limit and less if wrong and/or answers after the time limit, and keeping a house advantage in a range. The step of presenting a query has limiting the award based on time to answer, presenting multiple choice answers, removing wrong answers and decreasing the award or beginning the timer when the question is presented, after a signal from the player that the question has been read or at any arbitrary point.
Claims
exact text as granted — not AI-modifiedWhat is claimed:
1 ) A method for playing a knowledge-based bonus game on an underlying game of chance comprising the steps of:
a) presenting the player with a query; b) limiting the time in which the player may respond to the query; c) awarding the player a greater award if the player is correct, and a lesser award if the player is incorrect, and d) limiting the amount of the awarding for the combined knowledge-based bonus game with the underlying game of chance so a house advantage remains within a predetermined range.
2 ) A method for playing a casino game comprising the steps of:
a) receiving a wager; b) playing an underlying game of chance; c) playing a time-limited knowledge-based bonus game in combination with the underlying game, and d) limiting the amount of the awarding for the combined knowledge-based bonus game with the underlying game of chance so a house advantage remains within a predetermined range.
3 ) A method for playing a knowledge-based bonus game on an underlying game of chance comprising the steps of:
a) presenting the player with a query; b) limiting the time in which the player may respond to the query; c) awarding the player a greater award if the player is correct, and a lesser award if the player is incorrect; d) randomly choosing a response for the player should the time limit be exceeded, and e) limiting the amount of the awarding for the combined knowledge-based bonus game with the underlying game of chance so a house advantage remains within a predetermined range.
4 ) A method for playing a knowledge-based bonus game on an underlying game of chance comprising the steps of:
a) presenting the player with a query; b) limiting the time in which the player may respond to the query; c) awarding the player a greater award if the player is correct, and a lesser award if the player is incorrect or if the time limit is exceeded, and d) limiting the amount of the awarding for the combined knowledge-based bonus game with the underlying game of chance so a house advantage remains within a predetermined range.
5 ) A method for playing a knowledge-based bonus game on an underlying game of chance comprising the steps of:
a) presenting the player with a query; b) limiting the time in which the player may respond to the query; c) awarding the player who responds correctly in a manner generally inverse to the time elapsed, and d) limiting the amount of the awarding for the combined knowledge-based bonus game with the underlying game of chance so a house advantage remains within a predetermined range.
6 ) A method for playing a knowledge-based bonus game on an underlying game of chance comprising the steps of:
a) presenting the player with a query and at least two possible answers; b) limiting the time in which the player may respond to the query; c) eliminating at least one answer after a portion of time has elapsed; d) awarding the player who responds correctly in a manner generally inverse to the time elapsed, and e) limiting the amount of the awarding for the combined knowledge-based bonus game with the underlying game of chance so a house advantage remains within a predetermined range.
7 ) The method of claim 2 with the step of playing a time-limited knowledge-based bonus game including the steps of presenting the player with a query and limiting the award based on time taken to answer.
8 ) The method of claim 7 wherein the limiting step includes presenting multiple choice answers.
9 ) The method of claim 8 wherein the step of presenting is further limited by removing wrong answers and decreasing the award accordingly.
10 ) The method of claim 1 wherein the step of limiting the time to answer with the step of beginning the bonus timer when the question is presented.
11 ) The method of claim 1 wherein the step of limiting the time to answer with the step of beginning the bonus timer after signaling from the player that the question has been read.
12 ) The method of claim 1 wherein the step of limiting the time to answer with the step of beginning the bonus timer at any arbitrary point.
13 ) A method for playing a knowledge-based bonus game on an underlying game of chance comprising the steps of:
e) presenting the player with a query; f) limiting the time in which the player may respond to the query; g) awarding the player a greater award if the player is correct, and answers within the time limit lesser award if the player is incorrect and/or answers after the time limit, and h) limiting the amount of the awarding for the combined knowledge-based bonus game with the underlying game of chance so a house advantage remains within a predetermined range.Join the waitlist — get patent alerts
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