US2005023760A1PendingUtilityA1

Fishermen poker

Priority: May 21, 2003Filed: Aug 6, 2004Published: Feb 3, 2005
Est. expiryMay 21, 2023(expired)· nominal 20-yr term from priority
A63F 3/00157A63F 2001/005
43
PatentIndex Score
0
Cited by
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References
0
Claims

Abstract

Fishermen Poker is a 9 cards draw poker game (two decks) with bonus when the house dealer is involved in playing. Players can surrender their hand. It is a 14 cards draw poker game (four decks) when the house dealer is not involved in playing, just providing service. Both two decks Fishermen poker and four decks Fishermen Poker are allowing players to use the same strategies, such as, discard cards, draw cards with additional wagers, pass and fold to play against to dealer or other players. Players have to use their best 5 cards to compare to each other or compare with dealer's best 5 cards. The higher rank poker hand wins the game.

Claims

exact text as granted — not AI-modified
1 . The method of playing Fishermen Poker card game comprising: players (1 to 10 players) making an Ante wager and additional wager to buy the exchange (replacement) cards. The game is playable using two or four standard decks of 52 cards without joker. 
 (a) Two decks Fishermen Poker is a 9 cards draw poker game that player using their best 5 cards to compare with dealer's best 5 cards, but dealer cannot draw any cards. It is a house bank game that players can draw two cards one at a time with the additional wager, one half of their ante, and discard card.    (b) Four decks Fishermen Poker is a 14 cards draw poker game that players using their best five cards to compare with each other. Dealer dose not participate the playing.    (c) Both two decks and four decks Fishermen Poker are using the traditional poker hands to play the game. Such as, Royal Flush is the highest rank. Straight Flush is the second highest rank. The following ranks are Five of a kind, Four of a kind, Full House, Flush, Straight, Three of a kind, Two pairs, One pair and high card.    
   
   
       2 . To play the two decks Fishermen Poker game, each player participating in the game makes a wager by placing the desired wager on the ante betting area, which is the Fisherman. Then, both player and dealer are dealt 7 cards initially. If players do not like the hand, the players can discard two cards they don't like and get two replacement cards to improve their hand by placing the cards (one at a time) they don't like with half of their original bet on the exchange area, which is the Fish. Dealer then dealt a card to the player (one at a time) from the shoe. This replacement processing is taking in a rotation manner that each player takes a turn to exchange the card from the dealer. OR, if players do not like the hand, they can surrender and get half of their original bet back. Players can play the bonus with $1 only if they are interesting to play the hand with the ante. Players get paid even money for ante if their hand beat dealer's hand.  
   
   
       3 . When it is using four decks of standard playing cards without joker, it is a player against player poker game; dealer dose not participate the playing. Players (2 to 14) get dealt 7 cards initially. They have to use the best five cards compete to each other to win the pot. To play the game, each player participating in the game makes a minimum wager. Then, dealer deal 7 cards to each player. If players do not like the hand, the players can discard seven cards they don't like and get seven replacement cards to improve their hand by placing the cards (one at a time) they don't like with additional wager on the exchange area, which is the Fish. Dealer then deal a card to the player (one at a time) from the shoe to replace the card player does not want. This replacement processing is taking in a rotation manner that each player takes a turn to exchange the card from the dealer. No surrender, no raise, no re-raise, no check, no fold and all-in are using in Four Decks Fishermen Poker.  
   
   
       4 . The method of  claim 1 , wherein player has to place the bonus wager, $1.00, and ante before the 7 cards is dealt to him/her. The bonus only good for the initiate five cards out of 7 cards that were drawn for the hand. The bonus chart is followed:  
     
       
         
               
               
               
             
                   
                   
               
                   
                   
               
                   
                 One pair 
                  1 to 1 
               
                   
                 Two pairs 
                  2 to 1 
               
                   
                 Three of a kind 
                  5 to 1 
               
                   
                 Straight 
                  8 to 1 
               
                   
                 Flush 
                  10 to 1 
               
                   
                 Full house 
                  30 to 1 
               
                   
                 Four of a kind 
                  50 to 1 
               
                   
                 Five of a kind 
                 200 to 1 
               
                   
                 Straight Flush 
                 300 to 1 
               
                   
                 Royal flush 
                 500 to 1 
               
                   
                   
               
                   
                   
               
           
              
              
             
             
              
              
              
              
              
              
              
              
              
              
              
              
             
          
         
       
     
   
   
       5 . The method of  claim 1 , wherein players can only place $1.00 on the bonus circle to bet the bonus above, the method of  claim 1 . The bonus only good for the initiate five card out of 7 cards that were drawn for the hand. Players can still win the bonus after they surrender their hand.  
   
   
       6 . The method of  claim 1 , wherein players can request to replace two cards at the most with half of their original bet for each card.  
   
   
       7 . The method of  claim 1 , wherein players are dealt 7 cards face down initially. After player view the hand, he/she can surrender the hand and get half of the ante back.  
   
   
       8 . The method of  claim 1 , wherein the game is dealt clockwise. The exchange process is also followed the clockwise. Players who want to exchange the cards should place the discard card face down with half of the original bet on the additional betting area said the Fish. Dealer then deals one card to the player. Then, dealer has to go to next player. After every player has the first exchange card or pass, the player who want to improve his/her hand again can place the second discard card face down with half of the original bet on the Fish and get the second exchange card.  
   
   
       9 . The method of  claim 1 , wherein players can choose not to exchange any card on the first round of buying process (skip the first buying process). Players then buy a card on the second buying process.  
   
   
       10 . The method of  claim 1 , wherein players have to set up their own hand. On the final determination, players have to choose the best five card and leave them on the final five card area said Fishermen.  
   
   
       11 . The method of  claim 1 , wherein dealer has to take the buying wager and discard cards before turn over the dealer's hand.  
   
   
       12 . The method of  claim 1 , wherein dealer cannot get any substitute cards. Dealer has to use the best five cards out of the seven cards to set up the hand.  
   
   
       13 . The method of  claim 3 , wherein four decks Fishermen Poker is not a house-bank game. It is a player against player poker game.  
   
   
       14 . The method of  claim 3 , wherein layers get dealt 7 cards initially. They have to use the best five cards compete to each other to win the pot.  
   
   
       15 . The method of  claim 3 , wherein each player participating in the game makes a minimum wager. Then, dealer deal the initial 7 cards to each player. If players do not like the hand, the players can discard seven cards they don't like one at a time. The player can get seven replacement cards to improve their hand by placing the cards (one at a time) they don't like with additional wager on the exchange area, which is the Fish. This replacement processing is taking in a rotation manner that each player takes a turn to exchange the card from the dealer.  
   
   
       16 . The method of  claim 3 , wherein the first discard card should be place on the Fish (exchange area) with $1.00.  
   
   
       17 . The method of  claim 3 , wherein the second discard card should be place on the Fish (exchange area) with $2.00.  
   
   
       18 . The method of  claim 3 , wherein the third discard card should be place on the Fish (exchange area) with $3.00.  
   
   
       19 . The method of  claim 3 , wherein the fourth discard card should be place on the Fish (exchange area) with $4.00.  
   
   
       20 . The method of  claim 3 , wherein the fifth discard card should be place on the Fish (exchange area) with $5.00.  
   
   
       21 . The method of  claim 3 , wherein the six discard card should be place on the Fish (exchange area) with $6.00.  
   
   
       22 . The method of  claim 3 , wherein the seven discard card should be place on the Fish (exchange area) with $7.00.  
   
   
       23 . The method of  claim 3 , wherein dealer deals the replacement cards one at a time following the clockwise. Every player should have a chance to decide whether he/she wants to buy the replacement card or not in every round of buying process.  
   
   
       24 . The method of  claim 3 , wherein there is no surrender, no raise, no re-raise, no check, no fold and all-in strategy using in Four Decks Fishermen Poker.  
   
   
       25 . The method of  claim 3 , wherein player can skip the first buying replacement card processing, and buying a replacement card on the second round with $2.00 or buying a replacement card on the third round with $3.00 and so on.

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