US2005082751A1PendingUtilityA1

Method for tracking durations in a game

Priority: Oct 17, 2003Filed: Oct 18, 2004Published: Apr 21, 2005
Est. expiryOct 17, 2023(expired)· nominal 20-yr term from priority
Inventors:Michael Wittig
A63F 2011/0072A63F 2011/0067A63F 3/00075A63F 1/04A63F 11/0051A63F 2011/009A63F 11/0074
51
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Claims

Abstract

A method for tracking multiple durations in a game without the need for any accounting is provided. The invention readily scales from tracking just a few durations to tracking many durations without slowing the game down. Furthermore, the method provides an opportunity for all players to verify the results, making it suitable for a competitive environment. The method can be applied to any kind of game in which there is a need to track durations over several rounds of play.

Claims

exact text as granted — not AI-modified
1 . A method of playing a game with a plurality players, the method being suitable for a game having a set of game components and instructions on changing the state of the game components, wherein a plurality of game components each define a set of designations, the method comprising the steps of: 
 all players playing in a round, said step of playing in a round comprising: 
 (a) each player taking a turn;  
 (b) a player randomly generating a designation;  
 (c) a player comparing said designation to the set of designations defined by each game component of two or more of game components; and  
 (d) a player changing the state of one or more of said game components having a set of designations which includes said random designation.  
   at least two of the players repeating said step of playing in a round at least once.    
   
   
       2 . The method of  claim 1 , wherein changing the state of the game component includes increasing or decreasing numerical values.  
   
   
       3 . The method of  claim 1 , wherein said set of designations is defined by a numerical interval, said designations are numbers, and said random designation is a random number.  
   
   
       4 . The method of  claim 3 , wherein said numerical interval is randomly located within a larger interval representing all possible values of said random number.  
   
   
       5 . The method of  claim 1 , wherein said set of designations is defined by a set of numbers, and said random designation is a random number. 
 The method of  claim 1 , wherein said step of generating a random designation is performed by rolling a die.    
   
   
       6 . The method of  claim 1 , wherein said game components consist of cards.  
   
   
       7 . The method of  claim 1 , wherein said game components consist of miniatures.  
   
   
       8 . The method of  claim 1 , wherein said game components consist of a mix of cards and miniatures.

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