US2005261056A1PendingUtilityA1
Method of using non-monetary chattel in gaming machines
Est. expiryMay 7, 2024(expired)· nominal 20-yr term from priority
Inventors:Walter E. Smolucha
G07F 17/3239G07F 17/32
47
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Claims
Abstract
The invention described herein includes a system for playing a game on a gaming machine using non-monetary chattel. The system includes a bank for storing, depositing, and withdrawing non-monetary chattel based upon play outcome on the gaming machine. The system also includes a mechanism for relaying data regarding the non-monetary chattel between the bank and the gaming machine; and redemption mechanism for converting the non-monetary chattel in the bank to an exchange medium.
Claims
exact text as granted — not AI-modified1 . A system for playing a game on a gaming machine using non-monetary chattel, comprising:
a bank for storing, depositing, and withdrawing non-monetary chattel based upon play outcome on the gaming machine; a mechanism for relaying data regarding the non-monetary chattel between the bank and the gaming machine; and a converter for converting the non-monetary chattel in the bank to an exchange medium.
2 . The system of claim 1 , further comprising an activator for activating the gaming machine.
3 . The system of claim 1 , wherein the converter converts the non-monetary chattel to points.
4 . The system of claim 2 , wherein the activator comprises a credit card.
5 . The system of claim 2 , wherein the activator comprises a frequent flyer card.
6 . The system of claim 2 wherein the activator comprises rewards based card.
7 . The system of claim 2 wherein the activator comprises a memory module.
8 . The system of claim 1 wherein the converter comprises a facility that enables the player to redeem non-monetary chattel for non-monetary chattel, cash or a combination of non-monetary chattel and cash.
9 . The system of claim 8 , wherein the non-monetary chattel redeemed is the same type of non-monetary chattel as was deposited to initiate play.
10 . The system of claim 8 , wherein the non-monetary chattel redeemed is different from the non-monetary chattel deposited to initiate play.
11 . The system of claim 8 , wherein the non-monetary chattel is redeemed for cash.
12 . A method for playing a game on a gaming machine using non-monetary chattel, comprising:
depositing into a bank, a quantity of non-monetary chattel that enables the player to play the game on the gaming machine; playing the game and including at least one wager comprising non-monetary chattel in the bank; and converting non-monetary chattel to an exchange medium.
13 . The method of claim 12 , further comprising activating the gaming machine with a card that includes data regarding an amount of non-monetary chattel that can be wagered.
14 . The method of claim 13 wherein the card is a credit card.
15 . The method of claim 13 wherein the card is a smart card.
16 . The method of claim 12 wherein the non-monetary chattel is redeemed for another type of non-monetary chattel.
17 . The method of claim 12 wherein the non-monetary chattel is redeemed for cash.
18 . The method of claim 12 wherein the non-monetary chattel is redeemed for a combination of cash and non-monetary chattel.
19 . A system for playing a game on a gaming machine using non-monetary chattel, comprising:
a computer readable storage medium storing quantitative information regarding non-monetary chattel; and a bank for depositing and withdrawing non-monetary chattel from the computer readable storage medium, wherein deposits and withdrawals of non-monetary chattel are made based upon outcome of playing a game on a gaming machine.
20 . The system of claim 19 , further comprising an activation mechanism that activates the gaming machine.
21 . A method for using non-monetary chattel to play a game on a gaming machine, comprising:
providing access to a computer readable storage medium storing non-monetary chattel information to a gaming establishment; creating a balance of non-monetary chattel; and setting a balance limit for the non-monetary chattel so that play on a gaming machine is stopped when the balance limit is met.
22 . The method of claim 21 , further comprising providing a token, wherein the token stores identification information that associates a player to a balance of non-monetary currency.
23 . The method of claim 22 wherein the token further comprises a balance limit that deactivates the gaming machine when the limit is met.
24 . A system for playing a game on a gaming machine using non-monetary chattel, comprising:
a bank for storing, depositing, and withdrawing non-monetary chattel based upon play outcome on the gaming machine; means for relaying data regarding the non-monetary chattel between the bank and the gaming machine; and means for converting the non-monetary chattel in the bank to an exchange medium.Join the waitlist — get patent alerts
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