US2006022404A1PendingUtilityA1
Method of altering the playing experience of a game and board games providing such an experience
Est. expiryJun 4, 2024(expired)· nominal 20-yr term from priority
Inventors:Stuart Imai
A63F 3/02A63F 2003/00397A63F 2003/00848A63F 3/00214A63F 2003/00223
49
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Claims
Abstract
A method of altering the playing experience of a board game and a board game providing such an experience are provided.
Claims
exact text as granted — not AI-modified1 . A method for altering the playing experience of a board game, said board game having a playing surface having a first location, a second location, and a third location, wherein all three locations are located on the same plane, wherein movement paths are defined between any two of said location, wherein a game piece is moved between said locations along said movement paths, wherein the first location is spaced from the second location by a first predefined distance, wherein the second location is spaced from the third location by a second predefined distance, wherein the first location is spaced from the second location by a third distance, the method comprising changing at least one of said distances.
2 . The method as recited in claim 1 further comprising changing another of said distances.
3 . The method as recited in claim 1 further comprising changing all three distances.
4 . The method as recited in claim 1 wherein at least two of said locations are formed on the same plane, the method further comprises moving at least one of said two locations at a location not in the same plane as the other of said two locations.
5 . The method as recited in claim 1 wherein at least two of said locations are formed on the same plane, the method further comprises moving at least one of said two locations at location not in the same plane.
6 . The method as recited in claim 1 wherein all three locations are on the same plane, the method comprising moving at least one of said locations out of said plane.
7 . The method as recited in claim 1 further comprising forming an object between two of said locations.
8 . The method as recited in claim 7 wherein the object is placed along a movement path.
9 . The method as recited in claim 1 further comprising altering the game board playing surface to be non-planar.
10 . The method as recited in claim 1 further comprising blocking a player's view of one of said locations as viewed by the player from said player's playing position.
11 . The method as recited in claim 1 wherein the board game is selected from the group of board games consisting of Bagh Chal, chess and checkers.
12 . A method for altering the playing experience of a board game, said board game having a playing surface having a first location, a second location, and a third location, wherein movement paths are defined between any two of said location, wherein a game piece is moved between said locations along said movement paths, the method further comprising blocking a player's view of one of said locations as viewed by the player from said player's playing position.
13 . The method as recited in claim 12 wherein the board game is selected from the group of games consisting of Bagh Chal, chess and checkers.
14 . A board game comprising:
a game board having a playing surface comprising,
a first location,
a second location offset from the first location by a first distance, and
a third location offset from the second location by a second distance and offset from the first location by a third distance, wherein said three distances are not equal to one another, wherein movement paths are defined along any two of said locations and wherein said three locations do not lie on the same plane; and
at least one game piece for movement along the movement paths between said locations.
15 . The board game a recited in claim 14 further comprising an object on said game board between any two of said locations.
16 . The board game as recited in claim 15 wherein the object is located along a movement path.
17 . The board game as recited in claim 15 wherein the object blocks a player's view of one of said two of said locations as viewed by the player from said player's playing position.
18 . The board game as recited in claim 15 wherein the object is selected from the group of objects consisting of trees, buildings, tunnels, towers, caves, rocks, bridges and combinations thereof.
19 . The board game as recited in claim 14 wherein the playing surface defines a non-planar terrain and wherein the locations are defined on the non-planar terrain.
20 . The board game as recited in claim 19 wherein the terrain is based on a movie, television show, comics, books, and video games.
21 . The board game as recited in claim 14 wherein one of said locations blocks a player's view of another of said locations as viewed by the player from said player's playing position.
22 . The board game as recited in claim 21 wherein the board game is selected from the group of games consisting of Bagh Chal, chess and checkers.
23 . A board game comprising:
a game board having a playing surface comprising,
a first location,
a second location offset from the first location, and
a third location offset from the second location and from the first location, wherein movement paths are defined along any two of said locations and wherein a player's view of one of said locations as viewed by the player from said player's playing position is blocked; and
at least one game piece for movement along the movement paths between said locations.
24 . The board game as recited in claim 23 further comprising an object on the game board, wherein the object blocks said player's view of one of said locations.
25 . The board game as recited in claim 23 wherein said player's view of one of said locations is blocked by another one of said locations.
26 . The board game as recited in claim 23 wherein the board game is selected from the group of games consisting of Bagh Chal, chess and checkers.Join the waitlist — get patent alerts
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