US2006079316A1PendingUtilityA1
Wagering game with an array of player-selectable elements that are preserved for subsequent gaming sessions
Est. expirySep 24, 2024(expired)· nominal 20-yr term from priority
G07F 17/32G07F 17/3239
49
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Claims
Abstract
A method for playing a wagering game includes receiving wager inputs from a player for a wagering game. In response to receiving the wager inputs, at least one randomly-selected outcome is selected from a plurality of outcomes. An array of player-selectable elements is presented during a first gaming session of the wagering game, and a selection of at least one element of the array is received from the player. A data set is stored to represent a status of the array after at least one element of the array has been selected. The array is presented, based on the status defined by the data set, during a second gaming session of the wagering game.
Claims
exact text as granted — not AI-modified1 . A method for playing a wagering game, comprising:
receiving wager inputs from a player for a wagering game; selecting at least one randomly-selected outcome of a plurality of outcomes in response to said receiving step; presenting an array of player-selectable elements during a first gaming session of said wagering game; receiving a selection of at least one element of said array; storing a data set representing a status of said array after said at least one element has been selected; during a second gaming session of said wagering game, presenting said array based on said status defined by said data set.
2 . The method of claim 1 , further comprising storing said data set on an item selected from the group consisting of a player ticket, a player card, and a memory device.
3 . The method of claim 1 , further comprising revealing at least one of a symbol and an award in response to said at least one element being selected.
4 . The method of claim 1 , further comprising playing said first gaming session of said wagering game on a first gaming terminal and said second gaming session of said wagering game on a second gaming terminal.
5 . The method of claim 1 , further comprising representing said array of player-selectable elements as a scratch-off ticket having a plurality of rows and a plurality of columns, each one of said plurality of rows and plurality of columns having a plurality of scratch-off selections, at least one of said scratch-off selections revealing an award after being selected.
6 . The method of claim 1 , further comprising awarding an award when all elements of said array of player-selectable elements have been selected, said awarding including revealing at least one of a progressive jackpot, a bonus award, and a bonus game.
7 . The method of claim 1 , further comprising presenting additional elements in response to selecting a predetermined number of elements of said array of player-selectable elements, said presenting including displaying said additional elements in a gaming session subsequent to at least one of said first gaming session and said second gaming session.
8 . The method of claim 1 , further comprising presenting a second array of player-selectable elements in response to selecting all of said elements of said array of player-selectable elements.
9 . A computer readable storage medium or media encoded with instructions for directing said gaming machines to perform the method of claim 1 .
10 . A gaming terminal for playing a wagering game, comprising:
a display for displaying at least one randomly-selected outcome of a plurality of outcomes in response to receiving wager inputs from a player during a first gaming session of a wagering game; and a controller coupled to said display and programmed to
present an array of player-selectable elements during said first gaming session,
store a data set representing a status of said array after at least one element of said array has been selected, and
present, during a second gaming session of said wagering game, said array based on said status defined by said data set.
11 . The gaming terminal of claim 10 , wherein said controller is further programmed to store said data set on at least one of a player ticket, a player card, and a memory device.
12 . The gaming terminal of claim 10 , wherein said controller is further programmed to reveal at least one of a symbol and an award in response to said at least one element being selected.
13 . The gaming terminal of claim 10 , wherein said controller is further programmed to represent said array of player-selectable elements as a scratch-off ticket having a plurality of rows and a plurality of columns, each one of said plurality of rows and plurality of columns having a plurality of scratch-off selections, said scratch-off selections revealing an award after being selected.
14 . The gaming terminal of claim 10 , wherein said controller is further programmed to provide an award when all elements of said array of player-selectable elements have been selected, said award including at least one of a progressive jackpot, a bonus award, and a bonus game.
15 . The gaming terminal of claim 10 , wherein said controller is further programmed to present additional elements in response to selecting a predetermined number of elements of said array of player-selectable elements.
16 . The gaming terminal of claim 10 , wherein said controller is further programmed to present said additional elements in a gaming session subsequent to at least one of said first gaming session and said second gaming session.
17 . The gaming terminal of claim 10 , wherein said controller is further programmed to present a second array of player-selectable elements in response to selecting all of said elements of said array of player-selectable elements.
18 . The gaming terminal of claim 10 , wherein said controller is further programmed to reveal corresponding hidden sections of a secondary wagering game in response to selecting elements of said array of player-selectable elements.
19 . The gaming terminal of claim 10 , further comprising:
a secondary display coupled to said controller; wherein said controller is further programmed to
present a secondary wagering game on said secondary display, and
reveal corresponding hidden sections of said secondary wagering game in response to elements of said array being selected.
20 . A method for conducting a wagering game, comprising:
receiving a wager input from a player for a wagering game, said wagering game being played by said player during a gaming session; selecting at least one randomly-selected outcome of a plurality of outcomes in response to said receiving step; presenting an array of player-selectable elements during said gaming session, said array initially including a first element and a second element; picking said first element to reveal a hidden symbol, said second element remaining unpicked during said gaming session; and picking said second element during a subsequent gaming session to reveal another hidden symbol.Cited by (0)
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