US2006273509A1PendingUtilityA1

Board game

Assignee: DAVIS TERRY WPriority: May 19, 2005Filed: May 19, 2006Published: Dec 7, 2006
Est. expiryMay 19, 2025(expired)· nominal 20-yr term from priority
A63F 3/04A63F 2003/00545A63F 3/00533
43
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

An educational board game includes a planar game board having printed thereon a movement path consisting of a contiguous series of numbered spaces. Various groups of spaces are set to receive panels from a “Theme Pack.” The “Theme Pack” itself is comprised of character image panels, illustrated panels, instruction panels and question cards directly related to a given book or subject matter. Different “Theme Packs” can be used with the same game board in order to incorporate multiple books and accommodate different age groups. A magnetic interaction between the game board and panels ensures that the latter remain in position on the board. The method of play involves correctly answering questions related to a given book or “Theme Pack” in order to advance along the movement path from start to finish.

Claims

exact text as granted — not AI-modified
1 . A board game for playing a game related to a selected theme and comprising; 
 a game board having printed thereon a movement path composed of a plurality of numbered spaces;    a random play movement selector;    a plurality of game pieces;    a plurality of tokens; and,    a “Theme Pack” of question and answer cards related to said selected theme.    
   
   
       2 . The board game of  claim 1 , wherein the said movement path originates at space number  1  designated as “Start Area,” follows the numerical sequence of the spaces from 1 to 32 and ends at space number 32 designated as “The Winner Area.” 
   
   
       3 . The board game of  claim 1 , wherein the said movement path contains a first group of spaces, bearing a pattern of colored diagonal lines, which are set to receive corresponding panels that contain instructions for movement of a game piece.  
   
   
       4 . The board game of  claim 1 , wherein the said movement path contains a second group of spaces, bearing a grid pattern, which are set to receive corresponding panels that contain instructions for movement of a game piece.  
   
   
       5 . The board game of  claim 1 , wherein the said movement path contains a third group of blank spaces which are set to receive corresponding panels that are illustrated with scenes from said selected Theme.  
   
   
       6 . The board game of  claim 1 , wherein the said movement path contains a fourth group of spaces designated as “Take a Question Card” spaces.  
   
   
       7 . The board game of  claim 1 , wherein space number 1 on the said movement path is set to receive an illustrated panel corresponding to the “Start Area.” 
   
   
       8 . The board game of  claim 1 , wherein space number 32 on the said movement path is set to receive an illustrated panel corresponding to “The Winner Area.” 
   
   
       9 . The board game of  claim 1 , wherein space number 33 on the said game board is set to receive a “Theme Identification” panel bearing the title of a given book and hence, “Theme Pack.” 
   
   
       10 . The board game of  claim 1 , wherein the said “Theme Pack” is comprised of a plurality of instruction panels, a plurality of illustrated panels, a plurality of question cards, a plurality of character image panels, one “Theme Identification” panel, one “Start Area” panel and one “The Winner Area” panel.  
   
   
       11 . The board game of  claim 10  wherein wherein said question cards have questions related to said theme and instructions for movement of a game piece in the event of correct and incorrect answers printed on the front side of the cards, and answers printed on the back side of the cards.  
   
   
       12 . The board game of  claim 10 , wherein the said theme panels have a magnetic base.  
   
   
       13 . The board game of  claim 1 , wherein the said game board has a metallic material incorporated within it.  
   
   
       14 . The board game of  claim 1 , wherein the said method of playing an educational game involves correctly answering questions related to a given book or “Theme Pack” in order to advance along the said movement path from start to finish.

Join the waitlist — get patent alerts

Track US2006273509A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.