US2006287079A1PendingUtilityA1

Player authentication device, player management server, gaming machine and sandwiched device

Assignee: NONAKA NOBUYUKIPriority: May 31, 2005Filed: May 19, 2006Published: Dec 21, 2006
Est. expiryMay 31, 2025(expired)· nominal 20-yr term from priority
G07F 17/32G07F 17/3206G07F 17/3239G06T 7/00G06Q 20/42G06Q 50/10
50
PatentIndex Score
0
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Claims

Abstract

A player authentication device includes specific information storage units configured to store gaming machine specifying information to specify the gaming machine itself, an imaging unit configured to image a player, a player face image data generation unit configured to extract a face area or a specific portion of the player based on an imaging result of the imaging unit to generate player face image data, and an output unit configured to output the generated player face image data and the gaming machine specifying information.

Claims

exact text as granted — not AI-modified
1 . A player authentication device installed in a gaming machine designed to give a gaming value to a player based on a result of a game or a sandwiched device disposed adjacent to the corresponding gaming machine, the player authentication device comprising: 
 a specific information storage unit configured to store gaming machine specifying information to specify the gaming machine itself;    an imaging unit configured to image the player;    a player face image data generation unit configured to extract a face area or a specific portion of the player based on an imaging result of the imaging unit to generate player face image data; and    an output unit configured to output the generated player face image data and the gaming machine specifying information.    
   
   
       2 . The player authentication device according to  claim 1 , wherein the imaging unit images the player at predetermined intervals.  
   
   
       3 . A player management server connected to execute data communication to each of a plurality of player authentication devices installed in each of a plurality of gaming machines or sandwiched devices disposed adjacent to the corresponding gaming machines, the player management server comprising: 
 a reception unit configured to receive player face image data and gaming machine specifying information which are transmitted by the player authentication device;    a storage unit configured to store the player face image data and the gaming machine specifying information in a correlated manner;    a first determination unit configured to determine whether the player face image data received from the player authentication device has been stored in the storage unit;    a detection unit configured to detect the gaming machine specifying information corresponding to the player face image data within the storage unit, when the received player face specifying data has been stored;    a second determination unit configured to determine matching of the gaming machine specifying information received together with the player face image data with the gaming machine specifying information detected by the detection unit; and    a rewriting unit configured to rewrite the gaming machine specifying information detected by the detection unit with the received gaming machine specifying information, when a determination result of the second determination unit is negative.    
   
   
       4 . The player management server according to  claim 3 , further comprising a notification unit configured to issue a notification when the rewiring unit rewrites data of the storage unit.  
   
   
       5 . The player management server according to  claim 3 , further comprising a notifying unit configured to issue a notification, when the determination result of the first determination unit is negative.  
   
   
       6 . A player authentication device for authenticating a player who plays games with a gaming machine designed to give a gaming value based on a result of a game, the player authentication device comprising: 
 a data reader configured to read face image data registered beforehand by the player from an ID recording medium inserted by the player;    an imaging unit configured to image a face of the player;    a face image data generation unit for extracting a face area or a specific portion of the player based on an imaging result of the imaging unit to generate face image data; and    an authentication unit configured to collate the face image data generated by the player face image data generation unit with the face image data read from the ID recording medium by the data reader to authenticate whether the player is a player registered in the ID recording medium.    
   
   
       7 . A gaming machine incorporating a player authentication device for authenticating a player who plays games with the gaming machine designed to give a gaming value to the player based on a result of a game, the gaming machine comprising: 
 a specific information storage unit configured to store a gaming machine specifying information to specify the gaming machine itself;    an imaging unit configured to image the player;    a player face image data generation unit configured to extract a face area or a specific portion of the player based on an imaging result of the imaging unit to generate player face image data; and    an output unit configured to output the generated player face image data and the gaming machine specifying information.    
   
   
       8 . A sandwiched device disposed adjacent to the corresponding gaming machine designed to give a gaming value to a player based on a result of a game, the sandwiched device incorporating a player authentication device for authenticating the player who plays games with the gaming machine, the sandwiched device comprising: 
 a specific information storage unit configured to store gaming machine specifying information to specify the gaming machine itself;    an imaging unit configured to image the player;    a player face image data generation unit configured to extract a face area or a specific portion of the player based on an imaging result of the imaging unit to generate player face image data; and    an output unit configured to output the generated player face image data and the gaming machine specifying information.

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