US2007060362A1PendingUtilityA1

Network gaming system with a distribution server

38
Assignee: OSGOOD RANDYPriority: Sep 12, 2005Filed: Sep 12, 2005Published: Mar 15, 2007
Est. expirySep 12, 2025(expired)· nominal 20-yr term from priority
H04L 67/131G07F 17/3223G07F 17/32A63F 2300/402
38
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Claims

Abstract

A network gaming system includes a distribution server to provide gaming devices with communication with backend servers. The system includes at least one backend server, at least one gaming device, and at least one distribution server, wherein each gaming device is in communication with at least one backend server through at least one distribution server.

Claims

exact text as granted — not AI-modified
1 . A gaming system, comprising: 
 at least one backend server;    at least one gaming device; and    at least one distribution server, wherein each gaming device is in communication with at least one backend server through at least one distribution server.    
   
   
       2 . A gaming system, comprising: 
 at least one backend server;    at least one gaming device; and    at least one data cache server, wherein each gaming device is in communication with at least one backend server through at least one data cache server whereby effects of asymmetrical dataflow is reduced.    
   
   
       3 . A gaming network, comprising: 
 at least one gaming device; and    a core layer and a distribution layer; wherein each gaming device communicates with the core layer via the distribution layer.    
   
   
       4 . A method of eliminating asymmetrical data flow in a gaming network, comprising: 
 establishing a backend server;    establishing one or more gaming devices;    establishing a distribution server; and    transmitting data between the gaming devices and the backend server through the distribution server.    
   
   
       5 . In a gaming network, the improvement comprising: 
 distribution server means for caching data, whereby offload processing and network efficiency are enhanced.    
   
   
       6 . In a gaming network, an improvement comprising: 
 a data cache means for caching data between a gaming device and a backend server, whereby offload processing and network efficiency are enhanced.    
   
   
       7 . In a gaming network, an improvement comprising: 
 distribution server means for caching data, whereby asymmetrical data flow is minimized between a gaming device and a backend server.

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