US2007178954A1PendingUtilityA1

Electronic image identification response game

45
Assignee: OSBORNE IANPriority: Jan 31, 2006Filed: Jan 31, 2006Published: Aug 2, 2007
Est. expiryJan 31, 2026(expired)· nominal 20-yr term from priority
Inventors:Ian Osborne
A63F 3/00643A63F 3/00A63F 2003/00712
45
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Claims

Abstract

An electronic game that allows a user to play the game of ROCK, SCISSORS, PAPER. The game includes a display that can display either a ROCK, a SCISSOR or a PAPER. The game further has three inputs. Each input corresponding to either a ROCK, a SCISSOR or a PAPER. The user is successful if they timely select an input that trumps the displayed image. For example, if the displayed image is a ROCK, the user will be successful if they select an input that corresponds to PAPER.

Claims

exact text as granted — not AI-modified
1 . An electronic game, comprising:
 a housing;   a display that is coupled to said housing and displays one of a plurality of displayed images;   a first input that is coupled to said housing and corresponds to a first image;   a second input that is coupled to said housing and corresponds to a second image;   a third input that is coupled to said housing and corresponds to a third image; and,   a circuit that selects one of said displayed images and counts a success if one of said first, second or third inputs is timely selected and trumps said selected displayed image.   
   
   
       2 . The game of  claim 1 , wherein said selected displayed image is either a ROCK, a SCISSOR or a PAPER. 
   
   
       3 . The game of  claim 2 , wherein said first input is a ROCK, said second input is a SCISSOR and said third input is a PAPER. 
   
   
       4 . The game of  claim 3 , wherein said circuit counts a success if said selected displayed image is a ROCK and said third input is selected. 
   
   
       5 . The game of  claim 3 , wherein said circuit counts a success if said selected displayed image is a SCISSOR and said first input is selected. 
   
   
       6 . The game of  claim 3 , wherein said circuit counts a success if said selected displayed image is PAPER and said second input is selected. 
   
   
       7 . The game of  claim 1 , wherein said circuit varies said selected displayed image. 
   
   
       8 . The game of  claim 1 , wherein said first, second and third inputs each have an input display, and said circuit can vary an image displayed by said input displays. 
   
   
       9 . The game of  claim 1 , wherein said circuit generates an output to indicate a number of successful counts. 
   
   
       10 . The game of  claim 1 , wherein said circuit varies a time interval for selecting one of said first, second or third inputs. 
   
   
       11 . An electronic game, comprising:
 a housing;   a display that is coupled to said housing and displays one of a plurality of displayed images;   a first input that is coupled to said housing and corresponds to a first image;   a second input that is coupled to said housing and corresponds to a second image;   a third input that is coupled to said housing and corresponds to a third image; and,   circuit means for selecting one of said images and counting a success if one of said first, second or third inputs is timely selected and trumps said displayed image.   
   
   
       12 . The game of  claim 11 , wherein said selected displayed image is either a ROCK, a SCISSOR or a PAPER. 
   
   
       13 . The game of  claim 12 , wherein said first input is a ROCK, said second input is a SCISSOR and said third input is a PAPER. 
   
   
       14 . The game of  claim 13 , wherein said circuit means counts a success if said selected displayed image is a ROCK and said third input is selected. 
   
   
       15 . The game of  claim 13 , wherein said circuit means counts a success if said selected displayed image is a SCISSOR and said first input is selected. 
   
   
       16 . The game of  claim 13 , wherein said circuit means counts a success if said selected displayed image is PAPER and said second input is selected. 
   
   
       17 . The game of  claim 11 , wherein said circuit means varies said selected displayed image. 
   
   
       18 . The game of  claim 11 , wherein said first, second and third inputs each have an input display, and said circuit means varies an image displayed by said input displays. 
   
   
       19 . The game of  claim 11 , wherein said circuit means generates an output to indicate a number of successful counts. 
   
   
       20 . The game of  claim 11 , wherein said circuit means varies a time interval for selecting one of said first, second or third inputs. 
   
   
       21 . A method for operating an electronic game, comprising:
 displaying one of a plurality of displayed images in a display;   selecting one of a plurality of inputs; and, counting a success if the input is selected in a timely manner and trumps the displayed image.   
   
   
       22 . The method of  claim 21 , wherein the displayed image is either a ROCK, a SCISSOR or a PAPER, and the input is either a ROCK, a SCISSOR or a PAPER. 
   
   
       23 . The method of  claim 22 , wherein a success is counted if the displayed image is a ROCK and a PAPER input is selected. 
   
   
       24 . The method of  claim 22 , wherein a success is counted if the displayed image is a SCISSOR and a ROCK input is selected. 
   
   
       25 . The method of  claim 22 , wherein a success is counted if the displayed image is a PAPER and a SCISSOR input is selected. 
   
   
       26 . The method of  claim 21 , further comprising varying the displayed image and selecting one of the inputs. 
   
   
       27 . The method of  claim 21 , wherein the inputs display a plurality of input images and the input images are varied. 
   
   
       28 . The method of  claim 21 , further comprising generating an output to indicate a number of successful counts. 
   
   
       29 . The method of  claim 21 , further comprising varying a time interval for selecting one of the inputs.

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