Method and apparatus for playing communication game
Abstract
A method for playing a communication game between game players during an outing, the method including the steps of selecting a packet of game cards identified by a specific letter of the alphabet printed thereon for playing the game, selecting a venue having a name beginning with the selected letter of the alphabet, placing the packet of game cards face down in a stacked pile, and determining which player initiates play of the game, completing alternately by each player an incomplete unique statement printed on each game card with a response including the reasons therefore, listening to the response provided by a speaking game player to the incomplete unique statement printed on the game card, and scribing entries in a journal by a selected player for recording the location and special facts about that outing, the communication game improving communication and understanding between the game players.
Claims
exact text as granted — not AI-modified1 . A method for playing a communication game for promoting interpersonal communications and understanding between game players, said method comprising the steps of:
selecting a packet of game cards from a plurality of game card packets, said selected game card packet comprising a plurality of game cards each bearing a specific letter of the alphabet for playing a communication game; selecting a venue for a social outing for playing said communication game, the name of said venue beginning with said specific letter of the alphabet printed on said game cards; placing said selected packet of game cards face down in a stacked pile; completing in alternating succession by a pair of game players an incomplete unique statement printed on each of said game cards drawn from said stacked pile; and scribing entries in a journal by one of said game players for recording the location and special facts of said social outing, said communication game for fostering improved interpersonal communications and understanding between said game players.
2 . The method of claim 1 further including the step of determining which of said game players initiates play of the communication game.
3 . The method of claim 1 wherein said game player scribing entries in said journal is selected by the step of selecting said game player who draws a game card from said stacked pile that is distinguishable from all other game cards in said selected packet of game cards.
4 . A method for playing a communication game for promoting interpersonal communications and understanding between game players, said method comprising the steps of:
selecting a packet of game cards from a plurality of game card packets, said selected game card packet comprising a plurality of game cards each bearing a specific letter of the alphabet for playing a communication game; selecting a venue for a social outing for playing said communication game, the name of said venue beginning with said specific letter of the alphabet printed on said game cards; completing in alternating succession by a pair of game players an incomplete unique statement printed on each of said game cards; explaining the reasoning of a response provided by said game player to said incomplete unique statement; and scribing entries in a journal by one of said game players for recording the special facts of said social outing, said communication game for fostering improved interpersonal communications and understanding between said game players.
5 . The method of claim 4 further including the step of determining which of said game players initiates play of said communication game.
6 . The method of claim 4 further including the step of placing said selected packet of game cards face down in a stacked pile wherein each of said game cards is alternatively drawn by one of said game players.
7 . The method of claim 4 further including the step of listening to said response provided by said game player to said incomplete unique statement printed on said game card.
8 . A communication game for promoting interpersonal communications and understanding between game players comprising:
a plurality of packets of game cards housed within a container, each packet of game cards comprising a plurality of game cards for use by a pair of game players for playing a communication game; a journal housed within said container for use by one of said game players for recording and scribing special facts and memories of said communication game; and means housed within said container for determining which of said game players initiates play of said communication game, wherein each of said game cards includes an incomplete unique statement printed thereon and designed to stimulate conversation, said communication game for fostering improved interpersonal communications and understanding between said game players.
9 . The communication game of claim 8 wherein said container is comprised of metal.
10 . The communication game of claim 8 wherein said container is comprised of plastic.
11 . The communication game of claim 8 wherein said container is comprised of cardboard.
12 . The communication game of claim 8 wherein said plurality of packets of game cards comprises twenty-six packets of game cards, each packet including fourteen game cards.
13 . The communication game of claim 8 further including an instruction card for explaining the rules of said communication game.
14 . The communication game of claim 8 further including an alternative methods card for providing guidelines for alternative methods of playing said communication game.
15 . The communication game of claim 8 wherein each of said game cards includes an open-ended statement printed thereon for eliciting an explanation of a response provided by said game player to said incomplete unique statement.
16 . The communication game of claim 8 wherein said means for determining which of said game players initiates play of said communication game comprises a paper wrapper of a drinking straw.Join the waitlist — get patent alerts
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