US2008004097A1PendingUtilityA1
Gaming device with customizable template for advertising display
Est. expiryJun 30, 2026(expired)· nominal 20-yr term from priority
G07F 17/32G07F 17/3227
50
PatentIndex Score
0
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Claims
Abstract
The invention provides for generating a customizable gaming-machine template for advertising on a gaming-machine. A customizable template may be generated to allow a user, such as a casino or licensee, to customize secondary gaming information to be displayed on the gaming-machine. The user may select what type of information is to be displayed, when is it displayed (e.g., times of days), triggers for its display (e.g., particular states of the gaming-machine) and a format for its display (e.g., size, shape, device, colors, display locations, etc.).
Claims
exact text as granted — not AI-modified1 . A gaming-machine having a user customizable template, comprising:
a master gaming controller for controlling one or more games played on the gaming-machine, each game comprising:
receiving a wager on an outcome of the game;
determining an outcome for the game;
presenting the outcome for the game;
a PCI bus for communication between the master gaming controller and at least one device connected to the PCI bus; an interface in communication with the master gaming controller to receive an approved portable memory device having at least one approved gaming software therein; an authenticator in communication with the master gaming controller via the PCI bus to authenticate the portable memory device; a non-volatile memory that communicates with the master gaming controller to store the at least one approved gaming software; a menu generator in communication with the master game controller via the PCI bus to generate the template listing a plurality of advertising images to be selected by a user, the plurality of advertising images embedded within the approved gaming software; a slave processor in communication with the master gaming controller via the PCI bus to process the selected advertising image for display on a gaming-machine.
2 . The gaming-machine of claim 1 further comprising a gaming-machine display to display the selected advertising images processed by the master gaming controller.
3 . The gaming-machine of claim 1 wherein the at least one advertising image further comprises at least one upcoming game advertising image having a time stamp.
4 . The gaming-machine of claim 1 wherein the timing to display the advertising image corresponds to a state of the gaming-machine.
5 . The gaming-machine of claim 2 wherein the selected advertising images are displayed on a scrolling ticker.
6 . The gaming-machine of claim 2 wherein the selected advertising images are displayed on a top, bottom, and side of the display.
7 . The gaming-machine of claim 2 wherein the selected advertising images are flashed into the display.
8 . The gaming-machine of claim 2 wherein the display is an active video platform operating system to allow a player to obtain instant information about the advertisement.
9 . The gaming-machine of claim 10 wherein the advertising image is time sensitive.
10 . The gaming-machine of claim 1 wherein the menu generator is only accessible in an operator mode.
11 . The gaming-machine of claim 1 wherein the menu generator further comprises a preview mode to preview the selected advertising images.
12 . A method for creating a gaming-machine customizable template, comprising:
inserting an approved portable memory device into a gaming-machine, the memory device having at least one approved gaming software; authenticating the memory device by a master game controller; generating the template by a menu generator having a plurality of advertising images to be displayed by a master gaming controller, the advertising images embedded into the approved gaming software; selecting by a user at least one of the advertising images to be displayed on a gaming-machine display; previewing the selected advertising image on the gaming-machine display.
13 . The method of claim 12 wherein the selecting further comprises matching the selected advertising image to be displayed with at least one state of the gaming-machine.
14 . The method of claim 12 further comprising storing the selected advertising image to a memory coupled to the master gaming controller.
15 . The method of claim 14 wherein the memory is a non-volatile random access memory.
16 . The method of claim 12 wherein the previewing further comprises displaying the selected advertising image on a scrolling ticker.
17 . The method of claim 12 wherein the previewing further comprises displaying the selected advertising image on a bottom, top, and side of the display.
18 . The method of claim 12 wherein the previewing further comprises flashing the selected advertising image on the display.
19 . The method of claim 12 wherein the gaming-machine display is an active video platform to allow a gaming-machine player to obtain instant information about the advertisement.
20 . The method of claim 12 wherein the advertising image is time sensitive and comprises a time stamp.Join the waitlist — get patent alerts
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