US2008015028A1PendingUtilityA1
Gaming system and method for providing communication between a gaming client and a server by a switching protocol
Est. expiryJan 31, 2025(expired)· nominal 20-yr term from priority
Inventors:John M. Bird
G07F 17/3206G07F 17/32G07F 17/3223
58
PatentIndex Score
0
Cited by
0
References
0
Claims
Abstract
A gaming system and associated method are provided. Included is a plurality of gaming clients each including a display and at least one input device. Also included is a server in communication with the gaming clients. Further, communication between the gaming clients and the server is provided by a switching protocol.
Claims
exact text as granted — not AI-modified1 . A system comprising
a plurality of gaming clients each including a display and at least one input device; and a server in communication with the gaming clients; wherein communication between the gaming clients and the server is provided by a switching protocol.
2 . The system of claim 1 , wherein the gaming clients communicate independently.
3 . The system of claim 1 , wherein the communication between the gaming clients and the server is provided by a fiber optic link.
4 . The system of claim 1 , wherein the communication between the gaming clients and the server is provided by an Ethernet connection.
5 . The system of claim 1 , wherein the communication between the gaming clients and the server is digital.
6 . The system of claim 1 , wherein the communication between the gaming clients and the server is analog.
7 . The system of claim 1 , wherein the communication between the gaming clients and the server is provided by a daisy chain network.
8 . The system of claim 1 , wherein the communication between the gaming clients and the server is provided by a tapped configuration network.
9 . The system of claim 1 , wherein the communication between the gaming clients and the server is provided by a star-type network.
10 . The system of claim 1 , wherein the gaming clients are in communication with the server via at least one system interface board.
11 . The system of claim 1 , wherein the gaming clients are in communication with the server via at least one driver/receiver unit.
12 . The system of claim 1 , wherein the server is a data collection unit.
13 . The system of claim 1 , wherein a plurality of server is included.
14 . The system of claim 1 , wherein further included is a computer in communication with the server, the computer equipped with a broadband communication link for receiving information destined for at least one of the gaming clients.
15 . The system of claim 1 , wherein the switching protocol marks each of a plurality of request with information.
16 . The system of claim 15 , wherein the information identifies an initiating device.
17 . The system of claim 15 , wherein the information identifies recipient identifier requirements.
18 . The system of claim 15 , wherein the information includes arbitration information.
19 . The system of claim 15 , wherein the information includes synchronization information.
20 . A method comprising:
providing communication between a server and a plurality of gaming clients each including a display and at least one input device; providing communication between the server and the gaming clients utilizing a switching protocol.Cited by (0)
No later patents cite this yet.
References (0)
No backward citations on record.