US2008108413A1PendingUtilityA1

System and Method for 3D Reel Effects

34
Assignee: GELBER PHILPriority: Oct 1, 2004Filed: Sep 26, 2005Published: May 8, 2008
Est. expiryOct 1, 2024(expired)· nominal 20-yr term from priority
G07F 17/34G07F 17/3211
34
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

Embodiments of the invention described herein include a method for displaying a gaming outcome, in a reel-based gaming machine. The method includes displaying a reel image on a display; modifying the reel image to reflect a gaming outcome; and highlighting a winning combination with a three-dimensional effect.

Claims

exact text as granted — not AI-modified
1 . In a reel-based gaming machine, a method of displaying a gaming outcome, comprising:
 displaying a reel image on a display;   modifying the reel image to reflect a gaming outcome; and   highlighting a winning combination with a three-dimensional effect.   
   
   
       2 . The method of  claim 1 , wherein the three-dimensional effect is generated in real time. 
   
   
       3 . The method of  claim 1 , wherein the three-dimensional effect is a camera zoom. 
   
   
       4 . The method of  claim 1 , wherein the three-dimensional effect includes a showing of one or more winning combination on a backside of a real. 
   
   
       5 . The method of  claim 1 , wherein the three-dimensional effect includes a view of symbols on a pay line moving forward on a 3D access. 
   
   
       6 . The method of  claim 1 , wherein the three-dimensional effect includes a view of motion of symbols on pay lines moving forward and backward. 
   
   
       7 . The method of  claim 1 , wherein the three-dimensional effect includes a view of bonus symbols moving forward from the reels and the reels moving backwards. 
   
   
       8 . The method of  claim 1 , wherein the three-dimensional effect includes a view of phantom reels. 
   
   
       9 . An article comprising a machine readable medium having instructions thereon, wherein the instructions, when executed in a computer, create a system for executing the method of  claim 1 .  
   
   
       10 . In a reel-based gaming machine, a method of displaying a gaming outcome, comprising:
 displaying a reel image on a display;   modifying the reel image to reflect a gaming outcome;   modifying the reel image to reflect a cascade; and   highlighting a winning combination with a three-dimensional effect.   
   
   
       11 . The method of  claim 10 , wherein symbols within the reel image appear to move as the reels spin.  
   
   
       12 . The method of  claim 10 , wherein highlighting a winning combination includes projecting a texture on the reel image. 
   
   
       13 . An article comprising a machine readable medium having instructions thereon, wherein the instructions, when executed in a computer, create a system for executing the method of  claim 10 . 
   
   
       14 . In a reel-based gaming machine, a method of displaying a gaming outcome, comprising:
 displaying a reel image on a display, wherein the reel image includes two or more grids, wherein each grid is in a plane and wherein each grid plane is orthogonal to the other grid a neighboring grid plane;   modifying the reel image to reflect a gaming outcome; and   highlighting a winning combination across two or more grid planes.   
   
   
       15 . The method of  claim 14 , wherein highlighting a winning combination across two or more grid planes includes applying a three-dimensional effect to the winning combination. 
   
   
       16 . An article comprising a machine readable medium having instructions thereon, wherein the instructions, when executed in a computer, create a system for executing the method of  claim 14 . 
   
   
       17 . The method of  claim 14 , wherein reels are highlighted with real-time lighting effects.

Cited by (0)

No later patents cite this yet.

References (0)

No backward citations on record.