Sentinel/guard for protecting a predefined gaming area
Abstract
Certain embodiments provide systems and methods for monitoring and authorizing communication and activity in a gaming environment. Certain embodiments provide a system for electronic gaming and monitoring. The system includes an electronic gaming chip capable of being activated or inactivated based at least in part on a command received at the chip. The chip stores value and identification information and provides the value and identification information when authorized as activated. The system further includes a sentinel monitoring communication in a certain monitored area and authorizing activation and use of the chip based on the identification information. Additionally, the system includes a table intelligence facilitating game play using the chip based on authorized received from the sentinel.
Claims
exact text as granted — not AI-modified1 . A system for electronic gaming and monitoring, said system comprising:
an electronic gaming chip capable of being activated or inactivated based at least in part on a command received at said chip, said chip storing value and identification information and providing said value and identification information when authorized as activated; a sentinel monitoring communication in a certain monitored area and authorizing activation and use of said chip based on said identification information; and a table intelligence facilitating game play using said chip based on authorized received from said sentinel.
2 . The system of claim 1 , further comprising a database including chip identification information for use by the sentinel in verifying and authorizing the chip.
3 . The system of claim 1 , further comprising a portable gaming table providing mobile game play to a user, said portable gaming table storing identification information and providing said identification information for mobile game play when authorized by said sentinel.
4 . The system of claim 1 , wherein said chip comprises a morphable chip including a processor, a memory, and a morphable surface having at least one alterable characteristic.
5 . The system of claim 1 , wherein said sentinel turns said chip on within said monitored area and off when said chip leaves said monitored area.
6 . The system of claim 3 , wherein said sentinel turns said portable gaming table on within said monitored area and off when said portable gaming table leaves said monitored area.
7 . The system of claim 1 , wherein said sentinel blocks data transmissions entering said monitored area that originate outside of said monitored area.
8 . A method for monitoring and authorizing electronic transmissions in a gaming environment including at least one electronic gaming chip, at least one sentinel adapted to monitor and authorize communication in a monitored area of the gaming environment, and at least one table intelligence adapted to facilitate game play using the at least one electronic gaming chip, said method comprising:
monitoring communication in a certain monitored area; receiving an identification signal from an electronic gaming chip at a sentinel, said identification signal comprising value and identification information for said electronic gaming chip; identifying said electronic gaming chip based on said identification information; verifying said value for said electronic gaming chip; authorizing activation and use of said electronic gaming chip for game play with a table intelligence.
9 . The method of claim 8 , wherein said authorizing step turns said chip on within said monitored area and off when said chip leaves said monitored area.
10 . The method of claim 8 , further comprising blocking data transmissions entering said monitored area that originate outside of said monitored area.
11 . The method of claim 8 , further comprising updating said value associated with said chip based on authorization from said sentinel.
12 . The method of claim 8 , further comprising:
receiving a communication from said electronic gaming chip at said table intelligence; and transmitting, from said table intelligence, a request for identification and authorization of said electronic gaming chip by said sentinel.
13 . The method of claim 8 , further comprising authorizing, by said sentinel, activation of a portable gaming table providing mobile game play to a user in conjunction with said table intelligence, said portable gaming table storing identification information and providing said identification information for mobile game play when authorized by said sentinel.
14 . The method of claim 13 , wherein said sentinel turns said portable gaming table on within said monitored area and off when said portable gaming table leaves said monitored area.
15 . A system for monitoring and regulating electronic devices in a gaming environment, said system comprising:
a sentinel including a processor, a memory, a transmitter and a receiver, said sentinel adapted to 1) monitor communication in a certain area of the gaming environment; 2) identify an electronic gaming device based on identification information included in a received identification signal; and 3) authorize activation and use of said electronic gaming device based on said identification information, said sentinel generating an authorization signal to enable said activation and use.
16 . The system of claim 15 , wherein said sentinel comprises an electronic gaming chip.
17 . The system of claim 15 , wherein said sentinel comprises an electronic, portable gaming tablet.
18 . The system of claim 15 , wherein the transmitter and receiver of said sentinel are combined as a transceiver.
19 . The system of claim 15 , further comprising a plurality of sentinels.
20 . The system of claim 15 , further comprising a cage computer in communication with said sentinel, said cage computer including a database having identification information for use in identifying said electronic gaming device.
20 . The system of claim 15 , further comprising a remote computer in communication with said sentinel, said remote computer including a database having identification information for use in identifying said electronic gaming device.
22 . The system of claim 15 , wherein said certain area of the gaming environment comprises a casino gaining area.
23 . The system of claim 15 , wherein said certain area of the gaming environment comprises at least one of a poolside area and a dining area.
24 . The system of claim 15 , wherein said sentinel generates at least one of a field and a signal to interfere with unauthorized transmissions in said certain area.Cited by (0)
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