Gaming machine having a function of changing the number of free games according to the result of a role playing game
Abstract
A controller is provided which includes: a function whereby a video image is randomly determined with respect to a mini game to be displayed on a display each time the mini game is executed; a function whereby the determined video image is extracted from memory and displayed on the display; a function whereby determination is randomly made as to whether the points associated with the displayed video image are to be added to the accumulated points; a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; and a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points.
Claims
exact text as granted — not AI-modified1 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is randomly made as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; and (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points.
2 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is made according to the accumulated points stored in said memory as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; and (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points.
3 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is made according to the accumulated number of times the mini game has been executed as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; and (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points.
4 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is made according to both the accumulated points and the accumulated number of times the mini game has been executed, that are stored in said memory, as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; and (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points.
5 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is randomly made as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points; and (h) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode, and the free game is executed the determined number of times.
6 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is made according to the accumulated points stored in said memory as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points; and (h) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode, and the free game is executed the determined number of times.
7 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is made according to the accumulated number of times the mini game has been executed as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points; and (h) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode, and the free game is executed the determined number of times.
8 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that the basic game has started, the mini game is executed; (c) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (d) a function whereby the determined video image is extracted from said memory and displayed on said display; (e) a function whereby determination is made according to both the accumulated points and the accumulated number of times the mini game has been executed, that are stored in said memory, as to whether the points associated with the displayed video image are to be added to the accumulated points; (f) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (g) a function whereby, after the mini game has been executed a predetermined number of times, the number of free games is determined according to the updated accumulated points; and (h) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode, and the free game is executed the determined number of times.
9 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode; (c) a function whereby, in a case that the game mode has been switched to the free game mode, the mini game is executed; (d) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (e) a function whereby the determined video image is extracted from said memory and displayed on said, display; (f) a function whereby determination is randomly made as to whether the points associated with the displayed video image are to be added to the accumulated points; (g) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (h) a function whereby, after the mini game has been executed a predetermined number of times, the number of extra free games is determined according to the updated accumulated points; and (i) a function whereby the extra free game is executed the determined number of times.
10 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode; (c) a function whereby, in a case that the game mode has been switched to the free game mode, the mini game is executed; (d) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (e) a function whereby the determined video image is extracted from said memory and displayed on said display; (f) a function whereby determination is made according to the accumulated points stored in said memory as to whether the points associated with the displayed video image are to be added to the accumulated points; (g) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (h) a function whereby, after the mini game has been executed a predetermined number of times, the number of extra free games is determined according to the updated accumulated points; and (i) a function whereby the extra free game is executed the determined number of times.
11 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode; (c) a function whereby, in a case that the game mode has been switched to the free game mode, the mini game is executed; (d) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (e) a function whereby the determined video image is extracted from said memory and displayed on said display; (f) a function whereby determination is made according to the accumulated number of times the mini game has been executed as to whether the points associated with the displayed video image are to be added to the accumulated points; (g) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (h) a function whereby, after the mini game has been executed a predetermined number of times, the number of extra free games is determined according to the updated accumulated points; and (i) a function whereby the extra free game is executed the determined number of times.
12 . A gaming machine comprising:
a display which displays a video image; memory which stores accumulated points that are updated according to the results of executing a mini game, and a plurality of video images with respect to the mini game; an input device which outputs a signal that starts a basic game; and
a controller which provides: (a) a function whereby, upon receipt of the signal from said input device, the basic game is started; (b) a function whereby, in a case that a predetermined condition has been satisfied, the basic game mode is switched to the free game mode; (c) a function whereby, in a case that the game mode has been switched to the free game mode, the mini game is executed; (d) a function whereby a video image is randomly determined with respect to the mini game to be displayed on said display each time the mini game is executed; (e) a function whereby the determined video image is extracted from said memory and displayed on said display; (f) a function whereby determination is made according to both the accumulated points and the accumulated number of times the mini game has been executed, that are stored in said memory, as to whether the points associated with the displayed video image are to be added to the accumulated points; (g) a function whereby, in a case that determination has been made that the points are to be added to the accumulated points, the points are added to the accumulated points, thereby updating the accumulated points; (h) a function whereby, after the mini game has been executed a predetermined number of times, the number of extra free games is determined according to the updated accumulated points; and (i) a function whereby the extra free game is executed the determined number of times.Join the waitlist — get patent alerts
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