Stacking game associated with an organization
Abstract
A stacking game including trademarks of an organization is disclosed. Each player forms their own tower of multiple levels of play pieces. A predetermined quantity of the play pieces are distributed to each player. The play pieces include a plurality of first pieces having a first shape and a plurality of second pieces having a second shape. Each first piece bears a first trademark of the organization, and each second piece bears a second trademark of the organization. During a turn of a player, the player rolls a first die to determine whether one or more of the first or the second pieces is designated for play during the turn, and the player rolls a second die to determine a number of the designated play pieces to play during the turn. The player adds the number of designated play pieces to his/her tower.
Claims
exact text as granted — not AI-modified1 . A method of playing a stacking game including trademarks of an organization, in which each of multiple players of the game forms a free standing tower of multiple levels of play pieces, the method comprising:
distributing to each of the players a predetermined quantity of the play pieces including a plurality of first pieces having a first shape and a plurality of second pieces having a second shape different than the first shape, each first piece bearing a first trademark of the organization, and each second piece bearing a second trademark of the organization; during a turn of a player,
rolling a first die to determine whether one or more of the first or the second pieces is designated for play during the turn;
rolling a second die to determine a number of the designated play pieces to play during the turn; and
adding the number of designated play pieces to the tower of the player.
2 . The method of claim 1 , in which the multiple levels include an uppermost active level, and adding the number of designated play pieces to the tower includes stacking the designated play pieces in the uppermost active level, on top of the uppermost active level, or both in and on top of the uppermost active level.
3 . The method of claim 2 , in which stacking a designated play piece on the uppermost active level forms a new uppermost active level.
4 . The method of claim 1 , further comprising disqualifying a play piece of a player that falls during the turn of the player.
5 . The method of claim 1 , further comprising declaring a winner by comparing heights of the towers after all play pieces have been exhausted.
6 . The method of claim 1 , in which rolling the second die determines that a player must draw a penalty card.
7 . The method of claim 6 , in which the player removes one or more of the play pieces from the player's tower as directed by the penalty card.
8 . The method of claim 1 , in which the first shape resembles the first trademark of the organization.
9 . The method of claim 8 , in which the second shape resembles the second trademark of the organization.
10 . The method of claim 1 , in which the first pieces and the second pieces include opposing major face surfaces and peripheral surfaces, and at least one of the first pieces or second pieces is added to the tower stacked horizontally on one of its face surfaces.
11 . The method of claim 10 , in which at least one of the first pieces or second pieces is added to the tower stacked vertically on one of its peripheral surfaces.
12 . A stacking game including trademarks of an organization, comprising:
first and second groups of play pieces having opposing major face surfaces and peripheral surfaces, the play pieces of the first group having a first shape, the play pieces of the second group having a second shape, and the play pieces of the first and second groups bearing one or more trademarks of the organization, wherein the play pieces of the first and second groups are stackable to form for each player of the game a tower of multiple levels, each level of the multiple levels including at least one play piece of the first group or the second group; a first die to determine whether the play pieces of the first or second group are to be stacked during a turn of a player; and a second die to determine a number of the play pieces of the first or second group to stack during the turn.
13 . The stacking game of claim 12 , in which the first shape resembles a first trademark of the organization and the second shape resembles a second trademark of the organization.Join the waitlist — get patent alerts
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