US2008242386A1PendingUtilityA1

Gaming machine that changes the number of free games depending on golf game result thereof

Assignee: ARUZE GAMING AMERICA INCPriority: Mar 27, 2007Filed: Jan 29, 2008Published: Oct 2, 2008
Est. expiryMar 27, 2027(~0.7 yrs left)· nominal 20-yr term from priority
Inventors:Kazuo Okada
G07F 17/3267G07F 17/3202G07F 17/3244G07F 17/3286G07F 17/34
60
PatentIndex Score
0
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Claims

Abstract

When a coin is bet, symbols are rearranged in several areas. A winning is determined on the basis of the rearranged symbols. A golf game is randomly started. A point is awarded to a player depending on a golf game result. A free game is continued depending on the awarded point.

Claims

exact text as granted — not AI-modified
1 . A gaming machine comprising:
 a display having several areas that arrange many symbols;   a bet unit that bets a value; and   a game controller,   wherein the game controller is operated   (a) to rearrange symbols in the several areas when the value is bet,   (b) to determine a winning based on the symbols rearranged,   (c) to randomly start a golf game,   (d) to award a point to a player depending on a golf game result,   (e) to shift from a basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied, and   (f) to continue the free game depending on the awarded point.   
   
   
       2 . A gaming machine comprising:
 a display having several areas that arrange many symbols;   a bet unit that bets a value; and   a game controller,   wherein the game controller is operated   (a) to rearrange symbols in the several areas when the value is bet,   (b) to determine a winning based on the symbols rearranged,   (c) to randomly start a golf game in a basic game,   (d) to award a point to a player depending on a golf game result,   (e) to accumulatively store the awarded point,   (f) to shift from the basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied, and   (g) to continue the free game depending on the stored point.   
   
   
       3 . A gaming machine comprising:
 a display having several areas that arrange many symbols;   a bet unit that bets a value; and   a game controller,   wherein the game controller is operated   (a) to rearrange symbols in the several areas when the value is bet,   (b) to determine a winning based on the symbols rearranged,   (c) to shift from a basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied,   (d) to randomly start a golf game in the free game,   (e) to awards a point to a player depending on a golf game result, and   (f) to extend the free game depending on the awarded point.   
   
   
       4 . A gaming machine comprising:
 a display having several areas that arrange many symbols;   a bet unit that bets a value; and   a game controller,   wherein the game controller is operated   (a) to rearrange symbols in the several areas when the value is bet,   (b) to determine a winning based on the symbols rearranged,   (c) to randomly start a golf game in a basic game,   (d) to award a point to a player depending on an operation of the player in the golf game,   (e) to accumulatively store the awarded point,   (f) to shift from the basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied, and   (g) to continue the free game depending on the stored point.   
   
   
       5 . A gaming machine comprising:
 a display having several areas that arrange many symbols;   a bet unit that bets a value; and   a game controller,   wherein the game controller is operated   (a) to rearrange symbols in the several areas when the value is bet,   (b) to determine a winning based on the symbols rearranged,   (c) to shift from a basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied,   (d) to randomly start a golf game in the free game,   (e) to award a point to a player depending on an operation of the player in the golf game, and   (f) to extend the free game depending on the awarded point.   
   
   
       6 . A gaming method of a gaming machine repeating a unit game in which many symbols are rearranged in several areas, the method comprising steps of:
 (a) rearranging the symbols in the several areas when a value is bet,   (b) determining a winning based on the symbols rearranged,   (c) randomly starting a golf game,   (d) awarding a point to a player depending on a golf game result,   (e) shifting from a basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied, and   (f) continuing the free game depending on the awarded point.   
   
   
       7 . A gaming method of a gaming machine repeating a unit game in which many symbols are rearranged in several areas, the method comprising steps of:
 (a) rearranging the symbols in the several areas when a value is bet,   (b) determining a winning based on the symbols rearranged,   (c) randomly starting a golf game in a basic game,   (d) awarding a point to a player depending on a golf game result,   (e) accumulatively storing the awarded point,   (f) shifting from the basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied, and   (g) continuing the free game depending on the stored point.   
   
   
       8 . A gaming method of a gaming machine repeating a unit game in which many symbols are rearranged in several areas, the method comprising steps of:
 (a) rearranging the symbols in the several areas when a value is bet,   (b) determining a winning based on the symbols rearranged,   (c) shifting from a basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied,   (d) randomly starting a golf game in the free game,   (e) awarding a point to a player depending on a golf game result, and   (f) extending the free game depending on the awarded point.   
   
   
       9 . A gaming method of a gaming machine repeating a unit game in which many symbols are rearranged in several areas, the method comprising steps of:
 (a) rearranging the symbols in the several areas when a value is bet,   (b) determining a winning based on the symbols rearranged,   (c) randomly starting a golf game in a basic game,   (d) awarding a point to a player depending on an operation of the player in the golf game,   (e) accumulatively storing the awarded point,   (f) shifting from the basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied, and   (g) continuing the free game depending on the stored point.   
   
   
       10 . A gaming method of a gaming machine repeating a unit game in which many symbols are rearranged in several areas, the method comprising steps of:
 (a) rearranging the symbols in the several areas when a value is bet,   (b) determining a winning based on the symbols rearranged,   (c) shifting from a basic game to a free game in which the value can be less consumed than in the basic game, when a predetermined condition is satisfied,   (d) randomly starting a golf game in the free game,   (e) awarding a point to a player depending on an operation of the player in the golf game, and   (f) extending the free game depending on the awarded point.

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