Method and Apparatus for Generation of Luck and Skill Scores
Abstract
The present invention generally relates to games that involve luck and skill, such as poker. Specifically, the subject invention provide means, method and apparatus for the generation of statistics relating to a player's luck and skill as exhibited in prior games (“luck and skill statistics” or “luck and skill scores”). In the preferred embodiments, statistics or scores are generated for participants in a poker game. These statistics quantify how lucky or skillful a player has been over a given period of time. The data can be used to enhance the experience of the viewing public, and to aid a player's self-assessment.
Claims
exact text as granted — not AI-modified1 . A method of quantifying a player's luck and skill in a game of chance and skill, said method comprises:
calculating luck and skill scores for the player by using a formula or a set of formulae based on probability of the player winning hands of the game, pot sizes of the hands, and amounts put in the pots by the player; and using the luck and skill scores to quantify the player's luck and skill.
2 . The method of claim 1 , wherein the game of chance and skill is a poker game.
3 . The method of claim 2 , wherein the formula or set of formulae comprises
L
=
∑
all
streets
T
S
=
∑
all
streets
U
wherein
L is the luck score;
S is the skill score;
T is change in expected value V on a given street as a result of a card (or cards) being dealt, or as a result of forced bets (blinds and antes); and
U is change in expected value V on a given street as a result of players' unforced action, after all action is complete on that street.
4 . The method of claim 2 , wherein the formula or set of formulae comprises
V i =C i P i −B i
L
=
(
V
1
-
V
0
)
+
(
V
3
-
V
2
)
+
(
V
5
-
V
4
)
+
(
V
7
-
V
6
)
N
S
=
(
V
2
-
V
1
)
+
(
V
4
-
V
3
)
+
(
V
6
-
V
5
)
+
(
V
8
-
V
7
)
N
L
+
S
=
V
8
-
V
0
N
=
V
8
N
wherein
V 0 =expected value before blinds and antes are posted and before hole cards dealt
V 1 =expected value before action preflop (after blinds and antes posted and after hole cards dealt)
V 2 =expected value after action preflop
V 3 =expected value before action postflop
V 4 =expected value after action postflop
V 5 =expected value before action on the turn
V 6 =expected value after action on the turn
V 7 =expected value before action on the river
V 8 =expected value after action on the river (the amount actually won or lost in the hand)
C=probability of the player winning the hand
P=pot size
B=amount put in the pot by the player
L=luck score for the hand
S=skill score for the hand, and
N=normalization factor.
5 . A method of enhancing the public viewing of a game of chance and skill which comprises generating luck and skill scores for a player by the method of claim 1 and displaying said scores to the public during said game.
6 . A method of enhancing the public viewing of a poker game which comprises generating luck and skill scores for a player by the method of claim 3 and displaying said scores to the public during said poker game.
7 . A method of enhancing the public viewing of a poker game which comprises generating luck and skill scores for a player by the method of claim 4 and displaying said scores to the public during said poker game.
8 . A method of improving a player's skill level at poker which comprises generating luck and skill scores for the player by the method of claim 3 .
9 . A method of improving a player's skill level at poker which comprises generating luck and skill scores for the player by the method of claim 4 .
10 . A method of enhancing the experience of a game of chance and skill on the internet which comprises generating luck and skill scores for a player by the method of claim 1 and displaying said scores to the public or to the players after said game.
11 . A method of enhancing the experience of a poker game on the internet which comprises generating luck and skill scores for a player by the method of claim 3 and displaying said scores to the public or to the players after said poker game.
12 . A method of enhancing the experience of a poker game on the internet which comprises generating luck and skill scores for a player by the method of claim 4 and displaying said scores to the public or to the players after said poker game.Join the waitlist — get patent alerts
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