US2008272544A1PendingUtilityA1

Method of playing game

59
Assignee: SCHWARTZ ANDREWPriority: Mar 10, 2003Filed: Jan 16, 2008Published: Nov 6, 2008
Est. expiryMar 10, 2023(expired)· nominal 20-yr term from priority
A63F 3/00157
59
PatentIndex Score
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Claims

Abstract

A board game and methods of playing a board game are described herein. The board game involves the movement of a game piece based upon the generation of a random number. The game piece is moved until the movement causes a win or loss scenario, which may be conducive to gambling and making wagers. During the movement of the game piece, the bank may inchoately match the player's wager. The inchoate “cargo” excites, tempts, and entices the players to wager and increase player involvement.

Claims

exact text as granted — not AI-modified
1 . A method of playing a game, comprising:
 a) providing a game board comprising of one or more starting points, a plurality of non-absorbent points, and a plurality of absorbent points; a game piece selectively positionable on the game board; and a random number generator;   b) receiving one or more wagers;   c) generating a random number, wherein the random number corresponds to a point on the game board;   d) determining whether the point is absorbing or non-absorbing; and   e) resolving wagers accordingly.   
   
   
       2 . The method of  claim 1  wherein step (e) further comprises calculating inchoate cargo for the one or more wagers based upon whether the point is a non-absorbing or absorbing point. 
   
   
       3 . The method of  claim 1  wherein the wagers are a sink bet, a safe bet, a sink-emperor bet, a safe-emperor bet, an insurance bet, a wager based on duration, a place bet, a wager that the game-piece will enter one or more given states prior to entering one or more other states, or a combination thereof. 
   
   
       4 . The method of  claim 1  wherein the wager is the sink-emperor bet. 
   
   
       5 . The method of  claim 1  wherein the wager is the safe-emperor bet. 
   
   
       6 . The method of  claim 1  wherein the wager is the insurance bet. 
   
   
       7 . The method of  claim 1  wherein the wager is the wager based on duration. 
   
   
       8 . The method of  claim 1  wherein the wager is the place bet. 
   
   
       9 . The method of  claim 1  wherein the wager is the wager that the game-piece will enter one or more given states prior to entering one or more other states. 
   
   
       10 . A method of playing a game, comprising:
 a) providing a game board comprising of one or more starting points, a plurality of non-absorbent points, and a plurality of absorbent points; a game piece selectively positionable on the game board; a random number generator; and one or more player stations, the player stations comprising one or more betting areas;   b) receiving one or more wagers;   c) generating a random number, wherein the random number corresponds to a point of the game board;   d) determining whether the point is a non-absorbing or an absorbing point;   e) calculating inchoate cargo for the one or more wagers based upon whether the point is a non-absorbing or absorbing point; and   f) resolving wagers according to game rules.   
   
   
       11 . The method of  claim 10  wherein one or more wagers include a swim bet, a wager based on duration, a proposition bet, a place bet, a wager that the game-piece will enter one or more given states prior to entering one or more other states, or a combination thereof. 
   
   
       12 . The method of  claim 10  wherein one or more wagers is the swim bet. 
   
   
       13 . The method of  claim 10  wherein one or more wagers is the wager based on duration. 
   
   
       14 . The method of  claim 10  wherein one or more wagers is the proposition bet. 
   
   
       15 . The method of  claim 10  wherein one or more wagers is the place bet. 
   
   
       16 . The method of  claim 10  wherein one or more wagers is the wager that the game-piece will enter the one or more given states prior to entering the one or more other states. 
   
   
       17 . A method of playing a casino game, comprising:
 a) displaying a linear playing field comprising a plurality of discrete positions including a center and a first end and a second end and a piece in an initial position;   b) receiving a first wager that the piece will reach a first desired end comprising either the first end or the second end;   c) moving the piece in either direction on the field to a further position which is one of the plurality of discrete positions, in accordance with a random number generator;   d) receiving a second wager when the piece is in the further position, that the piece will reach a second desired end, the second desired end being different from the first desired end; and   e) continuing the moving of the piece until the piece reaches either the first end or the second end; and then f) accounting for the first wager and the second wager, wherein payouts on the second wager vary depending on the further position and the second desired end.   
   
   
       18 . A method of playing a casino game, comprising:
 a) displaying a linear playing field with a center and a first end and a second end;   b) receiving a wager that a piece will reach a desired end comprising either the first end or the second end;   c) moving the piece in either direction on the field in accordance with a random number generator;   d) when the piece reaches either the first end or the second end,   e) accounting for the wager; and   f) offering a side wager based on a number of times the random number generator will be invoked before the piece reaches either end.   
   
   
       19 . A method of playing a casino game, comprising:
 a) displaying a linear playing field with a center and a first end and a second end;   b) receiving a wager that a piece will reach a desired end comprising either the first end or the second end;   c) moving the piece in either direction on the field in accordance with a random number generator; and   d) when the piece reaches either the first end or the second end,   e) accounting for the wager; and   f) offering a side wager on whether a number of times the random number generator will be invoked will exceed a predetermined number.   
   
   
       20 . A method of playing a casino game, comprising:
 a) displaying a linear playing field with a center and a first end and a second end;   b) receiving a wager that a piece will reach a desired end comprising either the first end or the second end;   d) moving the piece in either direction on the field in accordance with a random number generator; and   e) when the piece reaches either the first end or the second end, accounting for the wager;   f) offering a side wager on whether a number of times the random number generator will be invoked will fall below a predetermined number.

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