US2009137297A1PendingUtilityA1

Game system and game machine

Assignee: KONAMI DIGITAL ENTERTAINMENTPriority: Oct 28, 2005Filed: Oct 25, 2006Published: May 28, 2009
Est. expiryOct 28, 2025(expired)· nominal 20-yr term from priority
A63F 2250/027A63F 9/0243A63F 9/0096A63F 9/00
46
PatentIndex Score
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Claims

Abstract

A present invention provides a game system in which a battle game according to a game skill of a player is realized in a target hitting game. In the game system, the target hitting game is played with a game machine. The game system includes a criterial strength determination device for determining criterial strength of the player, win-loss influence information control device for changing the information having the influence on win or loss of the opponent based on measurement strength measured for the hit in the game, the win-loss influence information control device changing the information having the influence on win or loss of the player based on the criterial strength when the target is not hit, and a win-loss judgment device for judging the win or loss of the game based on the information having the influence on win or loss of the player and the opponent.

Claims

exact text as granted — not AI-modified
1 . A game system for playing a game in which at least one target makes frequent appearances from each of a plurality of openings provided in a board surface of a game machine, to cause a player to hit the target,
 the game system comprising:   a strength measuring device for detecting a hit to the target to measure strength of the hit;   an opponent candidate information storage device in which a plurality of pieces of opponent candidate information are stored, each opponent candidate information indicating ability information on the hit of the target, and becoming opponent candidate information of the player;   a criterial strength determination device for determining criterial strength of the player by causing the player to hit the target to measure strength of the hit with the strength measuring device;   an opponent candidate information selection device for selecting the opponent candidate information from the opponent candidate information storage device, the opponent candidate information indicating the ability information corresponding to the criterial strength; and   a game control device for controlling the game in which the opponent candidate information selected by the opponent candidate information selection device is set at an opponent of the player,   wherein the game control device includes:   a win-loss influence information setting device for setting information having an influence on win or loss to each of the player and the selected opponent when the game starts;   a hit judgment device for judging whether or not the target is hit during the game;   a win-loss influence information control device for changing the information having the influence on win or loss of the opponent based on measurement strength measured by the strength measuring device when the hit judgment device judges that the target is hit, and changing the information having the influence on win or loss of the player based on the criterial strength when the hit judgment device judges that the target is not hit; and   a win-loss judgment device for judging win or loss of the game based on the information having the influence on win or loss of the player and the information having the influence on win or loss of the opponent.   
   
   
       2 . The game system according to  claim 1 , wherein the win-loss influence information setting device sets stamina values which numerically express stamina powers of the player and the opponent as information on stamina power respectively,
 the game control device further includes a criterial change amount determination device for determining a change amount of the stamina value of the player as a criterial change amount based on the criterial strength and a measurement change amount determination device for determining a decrease amount of the stamina value of the opponent as a measurement change amount based on the measurement strength,   the win-loss influence information control device changes the stamina value of the opponent by the measurement change amount when it is judged that the target is hit, and changes the stamina value of the player by the criterial change amount when it is judged that the target is not hit, and   the win-loss judgment device judges the win or loss based on the stamina value.   
   
   
       3 . The game system according to  claim 1 , wherein the win-loss influence information control device decreases the stamina value of the opponent by the measurement change amount when it is judged that the target is hit, and decreases the stamina value of the player by the criterial change amount when it is judged that the target is not hit. 
   
   
       4 . The game system according to  claim 1 , wherein the win-loss influence information setting device sets each of the information having the influence on win or loss of the player and the information having the influence on win or loss of the opponent based on the criterial strength. 
   
   
       5 . The game system according to  claim 1 , comprising:
 a speed measuring device for measuring a speed at which the target is hit; and   a criterial speed determination device for determining a criterial speed of the player by causing the player to hit the target to measure a speed of the hit with the speed measuring device,   wherein the opponent candidate information selection device selects the opponent candidate information from the opponent candidate information storage device, the opponent candidate information indicating the ability information corresponding to the criterial strength and the criterial speed.   
   
   
       6 . The game system according to  claim 5 , wherein the game control device has an appearance-disappearance mode setting device for setting an appearance-disappearance mode of each target making frequent appearances from each opening in the game according to criterial speed determined by the criterial speed determination device. 
   
   
       7 . The game system according to  claim 1 , wherein a server and the game machine are connected with each other so as to transmit and receive data between them, the server including the opponent candidate information storage device and the opponent candidate information selection device, the game machine including the strength measuring device, the criterial strength determination device, the speed measuring device, the criterial speed determination device, and the game control device. 
   
   
       8 . A game machine for playing a game in which at least one target makes frequent appearances from each of a plurality of openings provided in a board surface of a game machine, to cause a player to hit the target, the game machine being connected with a server so that data can be transmitted and received between them, the server having a plurality of pieces of opponent candidate information, each of which is indicating ability information on a hit of the target and becoming opponent candidate information of the player,
 the game system comprising:   a strength measuring device for measuring strength of the hit when the target is hit;   a criterial strength determination device for determining criterial strength of the player by causing the player to hit the target to measure strength of the hit with the strength measuring device;   an opponent candidate information obtaining device for obtaining the opponent candidate information from the server, the opponent candidate information indicating the ability information corresponding to the criterial strength;   a game control device for controlling the game in which the opponent candidate information obtained by the opponent candidate information obtaining device is set as an opponent of the player,   wherein the game control device includes:   a win-loss influence information setting device for setting information having an influence on win or loss to each of the player and the selected opponent when the game starts;   a hit judgment device for judging whether or not the target is hit during the game;   a win-loss influence information control device for changing the information having the influence on win or loss of the opponent based on measurement strength measured by the strength measuring device when the hit judgment device judges that the target is hit, and changing the information having the influence on win or loss of the player based on the criterial strength when the hit judgment device judges that the target is not hit; and   a win-loss judgment device for judging win or loss of the game based on the information having the influence on win or loss of the player and the information having the influence on win or loss the opponent.   
   
   
       9 . A game system for playing a game in which at least one target makes frequently appearances from each of a plurality of openings provided in a board surface of a game machine, to cause a player to hit the target,
 the game system comprising:   a speed measuring device for measuring a speed at which the target is hit;   an opponent candidate information storage device in which a plurality of pieces of opponent candidate information are stored, each opponent candidate information indicating ability information on a hit of the target and becoming opponent candidate information of the player;   a criterial speed determination device for determining a criterial speed of the player by causing the player to hit the target to measure the speed with the speed measuring device;   an opponent candidate information selection device for selecting the opponent candidate information from the opponent candidate information storage device, the opponent candidate information indicating the ability information corresponding to the criterial strength; and   a game control device for controlling the game in which the opponent candidate information selected by the opponent candidate information selection device is set as an opponent of the player,   wherein the game control device includes:   an appearance-disappearance mode setting device for setting a appearance-disappearance mode of the target appearing from each opening during the game according to the criterial speed determined by the criterial speed determination device;   a win-loss influence information setting device for setting information having an influence on win or loss to each of the player and the opponent when the game starts;   a hit judgment device for judging whether or not the target is hit, the target appearing in the appearance-disappearance mode set by the appearance-disappearance mode setting device;   a win-loss influence information control device for giving a predetermined change to the information having the influence on win or loss of the opponent when the hit judgment device judges that the target is hit, and giving the predetermined change to the information having the influence on win or loss of the player when the hit judgment device judges that the target is not hit; and   a win-loss judgment device for judging win or loss of the game based on the information having the influence on win or loss of the player and the game based on the information having the influence on win or loss of the opponent.   
   
   
       10 . The game system according to  claim 2 , wherein the win-loss influence information control device decreases the stamina value of the opponent by the measurement change amount when it is judged that the target is hit, and decreases the stamina value of the player by the criterial change amount when it is judged that the target is not hit. 
   
   
       11 . The game system according to  claim 2 , wherein the win-loss influence information setting device sets each of the information having the influence on win or loss of the player and the information having the influence on win or loss of the opponent based on the criterial strength. 
   
   
       12 . The game system according to  claim 3 , wherein the win-loss influence information setting device sets each of the information having the influence on win or loss of the player and the information having the influence on win or loss of the opponent based on the criterial strength. 
   
   
       13 . The game system according to  claim 10 , wherein the win-loss influence information setting device sets each of the information having the influence on win or loss of the player and the information having the influence on win or loss of the opponent based on the criterial strength. 
   
   
       14 . The game system according to  claim 2 , comprising:
 a speed measuring device for measuring a speed at which the target is hit; and   a criterial speed determination device for determining a criterial speed of the player by causing the player to hit the target to measure a speed of the hit with the speed measuring device,   wherein the opponent candidate information selection device selects the opponent candidate information from the opponent candidate information storage device, the opponent candidate information indicating the ability information corresponding to the criterial strength and the criterial speed.   
   
   
       15 . The game system according to  claim 3 , comprising:
 a speed measuring device for measuring a speed at which the target is hit; and   a criterial speed determination device for determining a criterial speed of the player by causing the player to hit the target to measure a speed of the hit with the speed measuring device,   wherein the opponent candidate information selection device selects the opponent candidate information from the opponent candidate information storage device, the opponent candidate information indicating the ability information corresponding to the criterial strength and the criterial speed.

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