US2009215528A1PendingUtilityA1

Gaming network with remote file system for storing game content

Assignee: WMS GAMING INCPriority: Sep 9, 2005Filed: Aug 30, 2006Published: Aug 27, 2009
Est. expirySep 9, 2025(expired)· nominal 20-yr term from priority
G07F 17/323G07F 17/32
52
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

Systems and methods provide a mechanism for a gaming machine to access game components on a file system of a file server using a remote file access protocol. The gaming components may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.

Claims

exact text as granted — not AI-modified
1 . A gaming machine comprising:
 a processor and a memory operable to present a wagering game upon which monetary value may be wagered;   a network operating system; and   a remote file access module coupled to the network operating system and operable to access one or more files on a remote file system using a remote file access protocol.   
   
   
       2 . The gaming machine of  claim 1 , wherein the remote file access protocol comprises the NFS (Network File System) protocol. 
   
   
       3 . The gaming machine of  claim 1 , wherein the remote file system resides on a file server communicably coupled to the gaming machine. 
   
   
       4 . The gaming machine of  claim 1 , wherein the remote file system resides on a network attached storage unit communicably coupled to the gaming machine. 
   
   
       5 . The gaming machine of  claim 4 , wherein the network attached storage unit comprises a SAN (storage area network). 
   
   
       6 . The gaming machine of  claim 1 , further comprising an authentication module coupled to the network operating system and operable to authenticate the one or more files on the remote file system. 
   
   
       7 . The gaming machine of  claim 1 , wherein the network operating system implements the BOOTP protocol. 
   
   
       8 . The gaming machine of  claim 1 , wherein the one or more files include content selected from the group consisting of banner content, advertising content, denomination, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software, and device firmware. 
   
   
       9 . A method comprising:
 providing a gaming machine operable to present a wagering game upon which monetary value may be wagered;   determining a network address for a file server communicably coupled to the gaming machine;   establishing an association between a mount point on a file system on the gaming machine and a directory on a remote file system on the file server; and   loading a file located on the remote file system into a memory of the gaming machine.   
   
   
       10 . The method of  claim 9 , wherein establishing an association includes establishing an association using an NFS protocol. 
   
   
       11 . The method of  claim 9 , wherein establishing an association includes establishing an association using a Novell protocol. 
   
   
       12 . The method of  claim 9 , further comprising authenticating the file located on the remote file system prior to loading the file. 
   
   
       13 . The method of  claim 9 , wherein authenticating the file includes utilizing security keys to authenticate the file. 
   
   
       14 . The method of  claim 9 , further comprising:
 determining a location of the gaming machine; and   if the location is beyond an authorized location, clearing the memory of the gaming machine.   
   
   
       15 . The method of  claim 9  wherein the file includes content selected from the group consisting of banner content, advertising content, denomination, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software, and device firmware. 
   
   
       16 . A computer-readable medium having computer executable instructions for performing a method for managing software on a gaming machine, the method comprising:
 determining a location for a file server communicably coupled to a gaming machine, the gaming machine operable to present a wagering game upon which monetary value may be wagered;   establishing an association between a mount point on a file system on the gaming machine and a directory on a remote file system on the file server; and   loading a file located on the remote file system into a memory of the gaming machine.   
   
   
       17 . The computer-readable medium of  claim 16 , wherein establishing an association includes establishing an association using an NFS protocol. 
   
   
       18 . The computer-readable medium of  claim 16 , wherein establishing an association includes establishing an association using a Novell protocol. 
   
   
       19 . The computer-readable medium of  claim 16 , wherein the method further comprises authenticating the file located on the remote file system prior to loading the file. 
   
   
       20 . The computer-readable medium of  claim 16 , wherein authenticating the file includes utilizing security keys to authenticate the file. 
   
   
       21 . The computer-readable medium of  claim 16 , wherein the method further comprises:
 determining a location of the gaming machine; and   if the location is beyond an authorized location then clearing the memory of the gaming machine.   
   
   
       22 . The computer-readable medium of  claim 16 , wherein the file includes content selected from the group consisting of banner content, advertising content, denomination, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software, and device firmware.

Join the waitlist — get patent alerts

Track US2009215528A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.