System and method for processing video images
Abstract
Some representative embodiments are directed to creating a “virtual world” by processing a series of two dimensional images to generate a representation of the physical world depicted in the series of images. The virtual world representation includes models of objects that specify the locations of the objects within the virtual world, the geometries of the objects, the dimensions of the objects, the surface representation of the objects, and/or other relevant information. By developing the virtual world representation, a number of image processing effects may be applied such as generation of stereoscopic images, object insertion, object removal, object translation, and/or other object manipulation operations.
Claims
exact text as granted — not AI-modified1 . (canceled)
2 . A method of processing images comprising:
obtaining a plurality of images having at least one object, said images representing at least two perspective views of said object; generating a model of said object using a first subset of said images, said model comprising a texture map; modifying said model using a second subset of said images, wherein said second subset includes at least one image not in said first subset; and creating a three dimensional scene using said model.
3 . The method of claim 2 wherein user input is used to obtain said plurality of images.
4 . The method of claim 2 wherein user input is used to generate said model of said object.
5 . The method of claim 2 further comprising:
generating a sequence of stereoscopic images using said three dimensional scene.
6 . The method of claim 1 wherein said object is a light source.
7 . The method of claim 1 further comprising:
editing said three dimensional scene according to user-generated instructions.
8 . The method of claim 7 wherein said user-generated instructions are entered into a scene editing module.Cited by (0)
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