US2010029377A1PendingUtilityA1
Shared physics engine in a wagering game system
Est. expiryOct 3, 2026(~0.2 yrs left)· nominal 20-yr term from priority
G07F 17/32
55
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Claims
Abstract
A computerized wagering game system includes a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered, and a centralized physics engine operable to model motion physics for multiple wagering game machines.
Claims
exact text as granted — not AI-modified1 . A computerized wagering game system, comprising:
a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered; and a centralized physics engine operable to model motion physics for multiple wagering game machines.
2 . The computerized wagering game system of claim 1 , wherein the centralized physics engine comprises part of a server and the multiple wagering game machines comprise network-coupled wagering game machines.
3 . The computerized wagering game machine of claim 1 , wherein motion physics comprises modeling at least one of mass, velocity, acceleration, friction, elasticity, density, viscosity, light, and gravity.
4 . The computerized wagering game system of claim 1 , wherein the centralized physics engine is further operable to model an object visible to two or more of the multiple game machines.
5 . The computerized wagering game system of claim 1 , wherein the centralized physics engine is operable to model interaction between two or more objects, each of the two or more objects associated with a different one of the two or more game machines.
6 . A method of providing physics modeling in a wagering game system, comprising:
presenting a wagering game on which monetary value can be wagered; and modeling motion physics for multiple wagering game machines in a centralized physics engine.
7 . The method of claim 6 , wherein the centralized physics engine comprises part of a server and the wagering game is presented on one or more network-coupled wagering game machines.
8 . The method of claim 6 , wherein modeling motion physics comprises modeling at least one of mass, velocity, acceleration, friction, elasticity, density, viscosity, light, and gravity.
9 . The method of claim 6 , wherein the modeling motion physics comprises modeling an object visible to two or more of the multiple game machines.
10 . The method of claim 6 , wherein modeling motion physics comprises modeling interaction between two or more objects, each of the two or more objects associated with a different one of the two or more game machines.
11 . A computerized wagering game server, comprising:
a communications module operable to communicate with one or more wagering game machines comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered; and a centralized physics engine operable to model motion physics for two or more of the wagering game machines.
12 . The computerized wagering game server of claim 1 , wherein the server is further operable to conduct at least one of a wagering game, a community game, a bonus game, and a multi-player game for presentation on at least one of the coupled wagering game machines.
13 . The computerized wagering game server of claim 1 , wherein motion physics comprises modeling at least one of mass, velocity, acceleration, friction, elasticity, density, viscosity, light, and gravity.
14 . The computerized wagering game server of claim 1 , wherein the centralized physics engine is further operable to model an object visible to two or more of the wagering game machines.
15 . The computerized wagering game server of claim 1 , wherein the centralized physics engine is operable to model interaction between two or more objects, each of the two or more objects associated with a different one of two or more of the wagering game machines.
16 . A method of providing physics modeling in a wagering game server, comprising:
communicating with one or more wagering game machines comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered; and modeling motion physics for two or more of the wagering game machines in a centralized physics engine comprising part of the wagering game server.
17 . The computerized wagering game server of claim 16 , further comprising conducting at least one of a wagering game, a community game, a bonus game, and a multi-player game on the server for presentation on at least one of the coupled wagering game machines.
18 . The computerized wagering game server of claim 16 , wherein motion physics comprises modeling at least one of mass, velocity, acceleration, friction, elasticity, density, viscosity, light, and gravity.
19 . The computerized wagering game server of claim 16 , wherein the centralized physics engine is further operable to model an object visible to two or more of the wagering game machines.
20 . The computerized wagering game server of claim 16 , wherein the centralized physics engine is operable to model interaction between two or more objects, each of the two or more objects associated with a different one of two or more of the wagering game machines.Cited by (0)
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